+ void RemoveRenderer( Render::Renderer* renderer );
+
+ /**
+ * Add a sampler to the render manager.
+ * @param[in] sampler The sampler to add.
+ * @post sampler is owned by RenderManager
+ */
+ void AddSampler( OwnerPointer< Render::Sampler >& sampler );
+
+ /**
+ * Remove a sampler from the render manager.
+ * @param[in] sampler The sampler to remove.
+ * @post sampler is destroyed.
+ */
+ void RemoveSampler( Render::Sampler* sampler );
+
+ /**
+ * Set minification and magnification filter modes for a sampler
+ * @param[in] minFilterMode Filter mode to use when the texture is minificated
+ * @param[in] magFilterMode Filter mode to use when the texture is magnified
+ */
+ void SetFilterMode( Render::Sampler* sampler, unsigned int minFilterMode, unsigned int magFilterMode );
+
+ /**
+ * Set wrapping mode for a sampler
+ * @param[in] rWrapMode Wrap mode in the z direction
+ * @param[in] uWrapMode Wrap mode in the x direction
+ * @param[in] vWrapMode Wrap mode in the y direction
+ */
+ void SetWrapMode( Render::Sampler* sampler, unsigned int rWrapMode, unsigned int sWrapMode, unsigned int tWrapMode );
+
+ /**
+ * Add a property buffer to the render manager.
+ * @param[in] propertyBuffer The property buffer to add.
+ * @post propertBuffer is owned by RenderManager
+ */
+ void AddPropertyBuffer( OwnerPointer< Render::PropertyBuffer >& propertyBuffer );
+
+ /**
+ * Remove a property buffer from the render manager.
+ * @param[in] propertyBuffer The property buffer to remove.
+ * @post propertyBuffer is destroyed.
+ */
+ void RemovePropertyBuffer( Render::PropertyBuffer* propertyBuffer );
+
+ /**
+ * Add a geometry to the render manager.
+ * @param[in] geometry The geometry to add.
+ * @post geometry is owned by RenderManager
+ */
+ void AddGeometry( OwnerPointer< Render::Geometry >& geometry );
+
+ /**
+ * Remove a geometry from the render manager.
+ * @param[in] geometry The geometry to remove.
+ * @post geometry is destroyed.
+ */
+ void RemoveGeometry( Render::Geometry* geometry );
+
+ /**
+ * Adds a property buffer to a geometry from the render manager.
+ * @param[in] geometry The geometry
+ * @param[in] propertyBuffer The property buffer to remove.
+ */
+ void AttachVertexBuffer( Render::Geometry* geometry, Render::PropertyBuffer* propertyBuffer );
+
+ /**
+ * Remove a property buffer from a Render::Geometry from the render manager.
+ * @param[in] geometry The geometry
+ * @param[in] propertyBuffer The property buffer to remove.
+ * @post property buffer is destroyed.
+ */
+ void RemoveVertexBuffer( Render::Geometry* geometry, Render::PropertyBuffer* propertyBuffer );
+
+ /**
+ * Sets the format of an existing property buffer
+ * @param[in] propertyBuffer The property buffer.
+ * @param[in] format The new format of the buffer
+ */
+ void SetPropertyBufferFormat( Render::PropertyBuffer* propertyBuffer, OwnerPointer< Render::PropertyBuffer::Format>& format );
+
+ /**
+ * Sets the data of an existing property buffer
+ * @param[in] propertyBuffer The property buffer.
+ * @param[in] data The new data of the buffer
+ * @param[in] size The new size of the buffer
+ */
+ void SetPropertyBufferData( Render::PropertyBuffer* propertyBuffer, OwnerPointer< Vector<char> >& data, size_t size );
+
+ /**
+ * Sets the data for the index buffer of an existing geometry
+ * @param[in] geometry The geometry
+ * @param[in] data A vector containing the indices
+ */
+ void SetIndexBuffer( Render::Geometry* geometry, Dali::Vector<unsigned short>& data );