- * Adds a RenderMaterial to the render manager for MeshRenderers to use.
- * The RenderManager takes ownership of the material
- * @param[in] renderMaterial
- * @post renderMaterial is owned by RenderManager
- */
- void AddRenderMaterial( RenderMaterial* renderMaterial );
-
- /**
- * Removes a RenderMaterial from the RenderManager
- * RenderManager will destroy the material
- * @pre renderManager owns the materail
- * @param[in] renderMaterial
- * @post renderMaterial is destroyed
- */
- void RemoveRenderMaterial( RenderMaterial* renderMaterial );
-
- /**