- Viewport mViewport; ///< Optional viewport
- Vector4 mClearColor; ///< Optional color to clear with
- bool mIsViewportSet:1; ///< Flag to determine whether the viewport is set
- bool mIsClearColorSet:1; ///< Flag to determine whether the clearColor is set
+ Viewport mViewport; ///< Optional viewport
+ Vector4 mClearColor; ///< Optional color to clear with
+ bool mIsViewportSet : 1; ///< Flag to determine whether the viewport is set
+ bool mIsClearColorSet : 1; ///< Flag to determine whether the clearColor is set
+ bool mIgnoreRenderToFbo : 1; ///< Whether to ignore the render to FBO option (used to measure the performance above 60 fps)