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Fix scissor clipping
[platform/core/uifw/dali-core.git]
/
dali
/
internal
/
render
/
common
/
render-algorithms.cpp
diff --git
a/dali/internal/render/common/render-algorithms.cpp
b/dali/internal/render/common/render-algorithms.cpp
index
d262224
..
664eb6b
100644
(file)
--- a/
dali/internal/render/common/render-algorithms.cpp
+++ b/
dali/internal/render/common/render-algorithms.cpp
@@
-255,7
+255,7
@@
inline void RenderAlgorithms::SetupScissorClipping( const RenderItem& item, Cont
// We traversed up the tree, we need to apply a new scissor rectangle (unless we are at the root).
traversedUpTree = true;
}
// We traversed up the tree, we need to apply a new scissor rectangle (unless we are at the root).
traversedUpTree = true;
}
-
else
if( clippingNode && childStackDepth > 0u && childStackDepth == scissorDepth ) // case of sibling clip area
+ if( clippingNode && childStackDepth > 0u && childStackDepth == scissorDepth ) // case of sibling clip area
{
mScissorStack.pop_back();
--childStackDepth;
{
mScissorStack.pop_back();
--childStackDepth;