- virtual bool SaveShaderBinaryFile( const std::string& filename, const unsigned char * buffer, unsigned int numBytes ) const;
+ bool SaveShaderBinaryFile( const std::string& filename, const unsigned char * buffer, unsigned int numBytes ) const override;
+
+ /**
+ * @copydoc PlatformAbstraction::StartTimer()
+ */
+ uint32_t StartTimer( uint32_t milliseconds, CallbackBase* callback ) override;
+
+ /**
+ * @copydoc PlatformAbstraction::CancelTimer()
+ */
+ void CancelTimer ( uint32_t timerId ) override;