+ * @copydoc Dali::NativeImageSource::GetTextureTarget()
+ */
+ int GetTextureTarget() const override;
+
+ /**
+ * @copydoc Dali::NativeImageSource::ApplyNativeFragmentShader()
+ */
+ bool ApplyNativeFragmentShader(std::string& shader) override;
+
+ /**
+ * @copydoc Dali::NativeImageSource::GetCustomSamplerTypename()
+ */
+ const char* GetCustomSamplerTypename() const override;
+
+ /**
+ * @copydoc Dali::NativeImageSource::GetNativeImageHandle()
+ */
+ Any GetNativeImageHandle() const override;
+
+ /**
+ * @copydoc Dali::NativeImageSource::SourceChanged()
+ */
+ bool SourceChanged() const override;
+
+ /**