- if ( isTransparent )
- {
- configAttribs.PushBack( EGL_ALPHA_SIZE );
-#ifdef _ARCH_ARM_
- // For underlay video playback, we also need to set the alpha value of the 24/32bit window.
- configAttribs.PushBack( 8 );
-#else
- // There is a bug in the desktop emulator
- // setting EGL_ALPHA_SIZE to 8 results in eglChooseConfig failing
- configAttribs.PushBack( 8 );
-#endif // _ARCH_ARM_
- }
+// For underlay video playback, we also need to set the alpha value of the 24/32bit window.
+ configAttribs.PushBack( EGL_ALPHA_SIZE );
+ configAttribs.PushBack( 8 );