-bool TextureSet::OnStage() const
-{
- return mOnStage;
-}
-
-void TextureSet::Connect()
-{
- mOnStage = true;
-
- for( size_t i(0); i<mImages.size(); ++i )
- {
- if( mImages[i] )
- {
- mImages[i]->Connect();
- SceneGraph::SetImageMessage( mEventThreadServices, *mSceneObject, i, mImages[i]->GetResourceId() );
- }
- else
- {
- SceneGraph::SetImageMessage( mEventThreadServices, *mSceneObject, i, Integration::InvalidResourceId );
- }
- }
-}
-
-void TextureSet::Disconnect()
-{
- for( size_t i(0); i<mImages.size(); ++i )
- {
- if( mImages[i] )
- {
- mImages[i]->Disconnect();
- }
- }
-
- mOnStage = false;
-}
-