+ /**
+ * @copydoc Dali::RenderTask::WorldToViewport()
+ */
+ bool WorldToViewport(const Vector3 &position, float& viewportX, float& viewportY) const;
+
+ /**
+ * @copydoc Dali::RenderTask::ViewportToLocal()
+ */
+ bool ViewportToLocal(Actor* actor, float viewportX, float viewportY, float &localX, float &localY) const;
+