memcpy( buffer, mBitmap->GetBuffer(), bufferSize );
PixelDataPtr pixelData = PixelData::New( buffer, bufferSize, mWidth, mHeight, mBitmap->GetPixelFormat(), Dali::PixelData::DELETE_ARRAY );
mTexture->Upload( pixelData );
memcpy( buffer, mBitmap->GetBuffer(), bufferSize );
PixelDataPtr pixelData = PixelData::New( buffer, bufferSize, mWidth, mHeight, mBitmap->GetPixelFormat(), Dali::PixelData::DELETE_ARRAY );
mTexture->Upload( pixelData );