- ResourceClient& resourceClient = ThreadLocalStorage::Get().GetResourceClient();
- resourceClient.CreateGlTexture( GetResourceId() );
+ if( mCustomFragmentPreFix.empty() )
+ {
+ return NULL;
+ }
+
+ return mCustomFragmentPreFix.c_str();
+}
+
+const char* NativeImage::GetCustomSamplerTypename()
+{
+ if( mCustomSamplerTypename.empty() )
+ {
+ return NULL;
+ }
+
+ return mCustomSamplerTypename.c_str();