- * Connects a callback function with the object's signals.
- * @param[in] object The object providing the signal.
- * @param[in] tracker Used to disconnect the signal.
- * @param[in] signalName The signal to connect to.
- * @param[in] functor A newly allocated FunctorDelegate.
- * @return True if the signal was connected.
- * @post If a signal was connected, ownership of functor was passed to CallbackBase. Otherwise the caller is responsible for deleting the unused functor.
- */
- static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor );
-
- /**
- * returns the Id used for lookups
- * @note if LoadPolicy::OnDemand is used and Image is off Stage, this will return 0.
- * @return the unique ID of the image data resource. This is actually also the same as Dali Texture id.
- */
- ResourceId GetResourceId() const;
-
- /**