+ const Vector2& GetScreenPosition( std::size_t point ) const;
+
+ /**
+ * @copydoc Dali::TouchData::GetRadius()
+ */
+ float GetRadius( std::size_t point ) const;
+
+ /**
+ * @copydoc Dali::TouchData::GetEllipseRadius()
+ */
+ const Vector2& GetEllipseRadius( std::size_t point ) const;
+
+ /**
+ * @copydoc Dali::TouchData::GetPressure()
+ */
+ float GetPressure( std::size_t point ) const;
+
+ /**
+ * @copydoc Dali::TouchData::GetAngle()
+ */
+ Degree GetAngle( std::size_t point ) const;
+
+ /**
+ * @brief Returns a const reference to a point at the index requested.
+ *
+ * The first point in the set is always the primary point (i.e. the first point touched in a multi-touch event).
+ *
+ * @param[in] point The index of the required Point.
+ * @return A const reference to the Point at the position requested
+ * @note point should be less than the value returned by GetPointCount(). Will assert if out of range.
+ */
+ const Integration::Point& GetPoint( std::size_t point ) const;