+ void SetPanGesturePredictionMode( int32_t mode );
+
+ /**
+ * @brief Sets the prediction amount of the pan gesture
+ *
+ * @param[in] amount The prediction amount in milliseconds
+ */
+ void SetPanGesturePredictionAmount( uint32_t amount );
+
+ /**
+ * @brief Sets the upper bound of the prediction amount for clamping
+ *
+ * @param[in] amount The prediction amount in milliseconds
+ */
+ void SetPanGestureMaximumPredictionAmount( uint32_t amount );
+
+ /**
+ * @brief Sets the lower bound of the prediction amount for clamping
+ *
+ * @param[in] amount The prediction amount in milliseconds
+ */
+ void SetPanGestureMinimumPredictionAmount( uint32_t amount );
+
+ /**
+ * @brief Sets the prediction amount to adjust when the pan velocity is changed.
+ * If the pan velocity is accelerating, the prediction amount will be increased
+ * by the specified amount until it reaches the upper bound. If the pan velocity
+ * is decelerating, the prediction amount will be decreased by the specified amount
+ * until it reaches the lower bound.
+ *
+ * @param[in] amount The prediction amount in milliseconds
+ */
+ void SetPanGesturePredictionAmountAdjustment( uint32_t amount );
+
+ /**
+ * @brief Called to set how pan gestures smooth input
+ *
+ * @param[in] mode The smoothing mode to use
+ */
+ void SetPanGestureSmoothingMode( int32_t mode );
+
+ /**
+ * @brief Sets the prediction amount of the pan gesture
+ *
+ * @param[in] amount The smoothing amount [0.0f,1.0f] - 0.0f would be no smoothing, 1.0f maximum smoothing
+ */
+ void SetPanGestureSmoothingAmount( float amount );
+
+ /*
+ * @brief Sets whether to use actual times of the real gesture and frames or not.
+ *
+ * @param[in] value True = use actual times, False = use perfect values
+ */
+ void SetPanGestureUseActualTimes( bool value );
+
+ /**
+ * @brief Sets the interpolation time range (ms) of past points to use (with weights) when interpolating.
+ *
+ * @param[in] value Time range in ms
+ */
+ void SetPanGestureInterpolationTimeRange( int32_t value );
+
+ /**
+ * @brief Sets whether to use scalar only prediction, which when enabled, ignores acceleration.
+ *
+ * @param[in] value True = use scalar prediction only
+ */
+ void SetPanGestureScalarOnlyPredictionEnabled( bool value );
+
+ /**
+ * @brief Sets whether to use two point prediction. This combines two interpolated points to get more steady acceleration and velocity values.
+ *
+ * @param[in] value True = use two point prediction
+ */
+ void SetPanGestureTwoPointPredictionEnabled( bool value );
+
+ /**
+ * @brief Sets the time in the past to interpolate the second point when using two point interpolation.
+ *
+ * @param[in] value Time in past in ms
+ */
+ void SetPanGestureTwoPointInterpolatePastTime( int32_t value );
+
+ /**
+ * @brief Sets the two point velocity bias. This is the ratio of first and second points to use for velocity.
+ *
+ * @param[in] value 0.0f = 100% first point. 1.0f = 100% of second point.
+ */
+ void SetPanGestureTwoPointVelocityBias( float value );
+
+ /**
+ * @brief Sets the two point acceleration bias. This is the ratio of first and second points to use for acceleration.
+ *
+ * @param[in] value 0.0f = 100% first point. 1.0f = 100% of second point.
+ */
+ void SetPanGestureTwoPointAccelerationBias( float value );
+
+ /**
+ * @brief Sets the range of time (ms) of points in the history to perform multitap smoothing with (if enabled).
+ *
+ * @param[in] value Time in past in ms
+ */
+ void SetPanGestureMultitapSmoothingRange( int32_t value );
+
+ /**
+ * @brief Sets the minimum distance required to start a pan event
+ *
+ * @param[in] value Distance in pixels
+ */
+ void SetPanGestureMinimumDistance( int32_t value );
+
+ /**
+ * @brief Sets the minimum number of touch events required to start a pan
+ *
+ * @param[in] value Number of touch events
+ */
+ void SetPanGestureMinimumPanEvents( int32_t value );
+
+ /**
+ * @brief Sets the minimum distance required to start a pinch event
+ *
+ * @param[in] value Distance in pixels
+ */
+ void SetPinchGestureMinimumDistance( float value);
+
+ /**
+ * @brief Sets the minimum holding time required to be recognized as a long press gesture
+ *
+ * @param[in] value The time value in milliseconds
+ */
+ void SetLongPressMinimumHoldingTime( uint32_t value );
+
+ /**
+ * @return The minimum holding time required to be recognized as a long press gesture in milliseconds
+ */
+ uint32_t GetLongPressMinimumHoldingTime() const;
+
+public: // needed for PanGesture
+
+ /**
+ * @return the pan gesture processor
+ */
+ const PanGestureProcessor& GetPanGestureProcessor();