-bool GestureDetector::IsSceneObjectRemovable() const
-{
- return false;
-}
-
-unsigned int GestureDetector::GetDefaultPropertyCount() const
-{
- return 0;
-}
-
-void GestureDetector::GetDefaultPropertyIndices( Property::IndexContainer& ) const
-{
-}
-
-const std::string& GestureDetector::GetDefaultPropertyName( Property::Index index ) const
-{
- return INVALID_PROPERTY;
-}
-
-Property::Index GestureDetector::GetDefaultPropertyIndex(const std::string& name) const
-{
- return 0;
-}
-
-bool GestureDetector::IsDefaultPropertyWritable(Property::Index index) const
-{
- return false;
-}
-
-bool GestureDetector::IsDefaultPropertyAnimatable(Property::Index index) const
-{
- return false;
-}
-
-bool GestureDetector::IsDefaultPropertyAConstraintInput( Property::Index index ) const
-{
- return false;
-}
-
-Property::Type GestureDetector::GetDefaultPropertyType(Property::Index index) const
-{
- return Property::NONE;
-}
-
-void GestureDetector::SetDefaultProperty( Property::Index index, const Property::Value& property )
-{
- // None of our properties should be settable from Public API
-}
-
-void GestureDetector::SetCustomProperty( Property::Index index, const CustomProperty& entry, const Property::Value& value )
-{
- // None of our properties should be settable from Public API
-}
-
-Property::Value GestureDetector::GetDefaultProperty(Property::Index index) const
-{
- return Property::Value();
-}
-
-void GestureDetector::InstallSceneObjectProperty( SceneGraph::PropertyBase& newProperty, const std::string& name, unsigned int index )
-{
- // We do not want the user to install custom properties
-}
-
-const SceneGraph::PropertyOwner* GestureDetector::GetSceneObject() const
-{
- return NULL;
-}
-
-const SceneGraph::PropertyBase* GestureDetector::GetSceneObjectAnimatableProperty( Property::Index index ) const
-{
- return NULL;
-}
-
-const PropertyInputImpl* GestureDetector::GetSceneObjectInputProperty( Property::Index index ) const
-{
- return NULL;
-}
-