+bool ThreadLocalStorage::IsBlendEquationSupported(DevelBlendEquation::Type blendEquation)
+{
+ return mCore->GetGlAbstraction().IsBlendEquationSupported(blendEquation);
+}
+
+std::string ThreadLocalStorage::GetShaderVersionPrefix()
+{
+ return mCore->GetGlAbstraction().GetShaderVersionPrefix();
+}
+
+std::string ThreadLocalStorage::GetVertexShaderPrefix()
+{
+ return mCore->GetGlAbstraction().GetVertexShaderPrefix();
+}
+
+std::string ThreadLocalStorage::GetFragmentShaderPrefix()
+{
+ return mCore->GetGlAbstraction().GetFragmentShaderPrefix();
+}
+
+void ThreadLocalStorage::AddScene(Scene* scene)