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Fix FrameBuffer sync issue, etc.
[platform/core/uifw/dali-core.git]
/
dali
/
internal
/
event
/
common
/
scene-impl.h
diff --git
a/dali/internal/event/common/scene-impl.h
b/dali/internal/event/common/scene-impl.h
index
634bcbd
..
fb09efd
100644
(file)
--- a/
dali/internal/event/common/scene-impl.h
+++ b/
dali/internal/event/common/scene-impl.h
@@
-120,6
+120,16
@@
public:
void SetSurface( Integration::RenderSurface& surface );
/**
void SetSurface( Integration::RenderSurface& surface );
/**
+ * Notify the surface has been resized.
+ */
+ void SurfaceResized();
+
+ /**
+ * @copydoc Dali::Integration::Scene::Discard
+ */
+ void Discard();
+
+ /**
* Retrieve the render surface the scene is binded to.
* @return The render surface.
*/
* Retrieve the render surface the scene is binded to.
* @return The render surface.
*/
@@
-154,10
+164,10
@@
public:
void RebuildDepthTree();
/**
void RebuildDepthTree();
/**
- * @brief Sets the background color of the render
surface.
+ * @brief Sets the background color of the render
surface.
* @param[in] color The new background color
*/
* @param[in] color The new background color
*/
- void SetBackgroundColor(
Vector4 color
);
+ void SetBackgroundColor(
const Vector4& color
);
/**
* @brief Gets the background color of the render surface.
/**
* @brief Gets the background color of the render surface.
@@
-258,6
+268,8
@@
private:
Vector2 mDpi;
Vector2 mDpi;
+ Vector4 mBackgroundColor;
+
LayerPtr mRootLayer;
// Ordered list of currently on-stage layers
LayerPtr mRootLayer;
// Ordered list of currently on-stage layers