+ void NotifyProgressReached( const SceneGraph::Animation* sceneGraphAnimation );
+
+ /**
+ * @brief Retrive the number of Animations.
+ *
+ * @return The number of Animations.
+ */
+ uint32_t GetAnimationCount();
+
+ /**
+ * @brief Retrieve an Animation by index.
+ *
+ * @param[in] index The index of the Animation to retrieve
+ * @return The Dali::Animation for the given index or empty handle
+ */
+ Dali::Animation GetAnimationAt( uint32_t index );