- * An actor which displays an Image object.
- *
- * This handles image fade-in if required, waiting for the image to load.
- *
- * If a new image is set on the actor, then this ensures that the old image
- * is displayed until the new image is ready to render to prevent flashing
- * to the actor color. This will also happen if the image is reloaded.
- *
- * This is achieved by using two connector objects to Image: mImageNext and
- * mImageAttachment's member object. The first one points to the Image object that is going to
- * be displayed next, the second one to the Image that is currently being displayed.