+ ShaderEffectPtr mShaderEffect; ///< Optional referenced shader effect
+ RendererPtr mRenderer; ///< The renderer used to render the image
+ PixelArea mPixelArea; ///< The pixel area of the image to render
+ Vector4 mBlendColor; ///< The blend color for this ImageActor
+ Vector4 mNinePatchBorder; ///< Nine-patch not supported, but this is used to store what is set so it can be returned for backwards compatibility.
+ Vector2 mActorSize; ///< The actor size
+ Uint16Pair mGridSize; ///< The geometry grid size
+ int mRendererIndex; ///< The index location of mRenderer
+ FilterMode::Type mMinFilter; ///< The minification filter currently set
+ FilterMode::Type mMagFilter; ///< The magnification filter currently set
+ Dali::ImageActor::Style mStyle; ///< The style set by SetStyle. Not used internally, only used to store what is set so it can be returned for backwards compatibility.
+ bool mIsPixelAreaSet; ///< Flag indicating if the pixel area has been set