+ Property::Type type = property.GetType();
+ if( type == Property::VECTOR3 )
+ {
+ Vector3 color = property.Get< Vector3 >();
+ SetColor( Vector4( color.r, color.g, color.b, 1.0f ) );
+ }
+ else if( type == Property::VECTOR4 )
+ {
+ SetColor( property.Get< Vector4 >() );
+ }