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[Tizen] Use OpenGL es 2.0 if eglCreateContext is fail, Prevent glFinish without makeC...
[platform/core/uifw/dali-adaptor.git]
/
dali
/
internal
/
adaptor
/
common
/
combined-update-render-controller.cpp
diff --git
a/dali/internal/adaptor/common/combined-update-render-controller.cpp
b/dali/internal/adaptor/common/combined-update-render-controller.cpp
index
4486766
..
2185ed8
100644
(file)
--- a/
dali/internal/adaptor/common/combined-update-render-controller.cpp
+++ b/
dali/internal/adaptor/common/combined-update-render-controller.cpp
@@
-445,6
+445,15
@@
void CombinedUpdateRenderController::UpdateRenderThread()
eglGraphics->SetGlesVersion( 20 );
eglImpl.ChooseConfig( true, COLOR_DEPTH_32 );
}
eglGraphics->SetGlesVersion( 20 );
eglImpl.ChooseConfig( true, COLOR_DEPTH_32 );
}
+ else
+ {
+ if( !eglImpl.CreateContext() )
+ {
+ // Retry to use OpenGL es 2.0
+ eglGraphics->SetGlesVersion( 20 );
+ eglImpl.ChooseConfig( true, COLOR_DEPTH_32 );
+ }
+ }
// Check whether surfaceless context is supported
bool isSurfacelessContextSupported = eglImpl.IsSurfacelessContextSupported();
// Check whether surfaceless context is supported
bool isSurfacelessContextSupported = eglImpl.IsSurfacelessContextSupported();
@@
-453,7
+462,10
@@
void CombinedUpdateRenderController::UpdateRenderThread()
if ( isSurfacelessContextSupported )
{
// Create a surfaceless OpenGL context for shared resources
if ( isSurfacelessContextSupported )
{
// Create a surfaceless OpenGL context for shared resources
- eglImpl.CreateContext();
+ if( eglImpl.GetContext() == 0 )
+ {
+ eglImpl.CreateContext();
+ }
eglImpl.MakeContextCurrent( EGL_NO_SURFACE, eglImpl.GetContext() );
}
else
eglImpl.MakeContextCurrent( EGL_NO_SURFACE, eglImpl.GetContext() );
}
else