- Internal::Adaptor::SceneHolder* sceneHolder = &Dali::GetImplementation( window );
- Dali::RenderSurfaceInterface* pSurface = const_cast<Dali::RenderSurfaceInterface *>(&surface);
- Adaptor* adaptor = Internal::Adaptor::Adaptor::New( Dali::Integration::SceneHolder( sceneHolder ), pSurface, NULL );
+ Internal::Adaptor::SceneHolder* sceneHolder = &Dali::GetImplementation(window);
+ Dali::RenderSurfaceInterface* pSurface = const_cast<Dali::RenderSurfaceInterface*>(&surface);
+ Adaptor* adaptor = Internal::Adaptor::Adaptor::New(Dali::Integration::SceneHolder(sceneHolder), pSurface, NULL, Dali::Internal::Adaptor::ThreadMode::NORMAL);