SocketFactory mSocketFactory; ///< Socket factory
const bool mEnvironmentOptionsOwned:1; ///< Whether we own the EnvironmentOptions (and thus, need to delete it)
bool mUseRemoteSurface; ///< whether the remoteSurface is used or not
SocketFactory mSocketFactory; ///< Socket factory
const bool mEnvironmentOptionsOwned:1; ///< Whether we own the EnvironmentOptions (and thus, need to delete it)
bool mUseRemoteSurface; ///< whether the remoteSurface is used or not