#include <dali/public-api/math/rect.h>
#include <dali/public-api/signals/callback.h>
#include <dali/public-api/math/uint-16-pair.h>
#include <dali/public-api/math/rect.h>
#include <dali/public-api/signals/callback.h>
#include <dali/public-api/math/uint-16-pair.h>
* @param[in] surface A render surface can be one of the following
* - Pixmap, adaptor will use existing Pixmap to draw on to
* - Window, adaptor will use existing Window to draw on to
* @param[in] surface A render surface can be one of the following
* - Pixmap, adaptor will use existing Pixmap to draw on to
* - Window, adaptor will use existing Window to draw on to
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
*/
static Dali::Adaptor* New( Dali::Integration::SceneHolder window,
Dali::RenderSurfaceInterface* surface,
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
*/
static Dali::Adaptor* New( Dali::Integration::SceneHolder window,
Dali::RenderSurfaceInterface* surface,
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
*/
static Dali::Adaptor* New( Dali::Integration::SceneHolder window,
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
*/
static Dali::Adaptor* New( Dali::Integration::SceneHolder window,
* @param[in] surface A render surface can be one of the following
* - Pixmap, adaptor will use existing Pixmap to draw on to
* - Window, adaptor will use existing Window to draw on to
* @param[in] surface A render surface can be one of the following
* - Pixmap, adaptor will use existing Pixmap to draw on to
* - Window, adaptor will use existing Window to draw on to
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
*/
static Dali::Adaptor* New( GraphicsFactory& graphicsFactory,
Dali::Integration::SceneHolder window,
Dali::RenderSurfaceInterface* surface,
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
*/
static Dali::Adaptor* New( GraphicsFactory& graphicsFactory,
Dali::Integration::SceneHolder window,
Dali::RenderSurfaceInterface* surface,
EnvironmentOptions* environmentOptions );
/**
* Creates a New Adaptor
* @param[in] graphicsFactory A factory that creates the graphics interface
* @param[in] window The window handle
EnvironmentOptions* environmentOptions );
/**
* Creates a New Adaptor
* @param[in] graphicsFactory A factory that creates the graphics interface
* @param[in] window The window handle
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
*/
static Dali::Adaptor* New( GraphicsFactory& graphicsFactory,
Dali::Integration::SceneHolder window,
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
*/
static Dali::Adaptor* New( GraphicsFactory& graphicsFactory,
Dali::Integration::SceneHolder window,
EnvironmentOptions* environmentOptions );
/**
* 2-step initialisation, this should be called after creating an adaptor instance.
* @param[in] graphicsFactory A factory that creates the graphics interface
EnvironmentOptions* environmentOptions );
/**
* 2-step initialisation, this should be called after creating an adaptor instance.
* @param[in] graphicsFactory A factory that creates the graphics interface
- virtual bool AddWindow( Dali::Integration::SceneHolder childWindow,
- const std::string& childWindowName,
- const std::string& childWindowClassName,
- bool childWindowMode );
+ virtual bool AddWindow( Dali::Integration::SceneHolder childWindow );
public: //AdaptorInternalServices
/**
* @copydoc Dali::Internal::Adaptor::AdaptorInternalServices::GetPlatformAbstractionInterface()
*/
public: //AdaptorInternalServices
/**
* @copydoc Dali::Internal::Adaptor::AdaptorInternalServices::GetPlatformAbstractionInterface()
*/
private: // From Dali::Internal::Adaptor::CoreEventInterface
/**
* @copydoc Dali::Internal::Adaptor::CoreEventInterface::QueueCoreEvent()
*/
private: // From Dali::Internal::Adaptor::CoreEventInterface
/**
* @copydoc Dali::Internal::Adaptor::CoreEventInterface::QueueCoreEvent()
*/
private: // From Dali::Integration::RenderController
/**
* @copydoc Dali::Integration::RenderController::RequestUpdate()
*/
private: // From Dali::Integration::RenderController
/**
* @copydoc Dali::Integration::RenderController::RequestUpdate()
*/
public: // From Dali::Internal::Adaptor::WindowVisibilityObserver
/**
* Called when the window becomes fully or partially visible.
*/
public: // From Dali::Internal::Adaptor::WindowVisibilityObserver
/**
* Called when the window becomes fully or partially visible.
*/
private: // From Dali::Internal::Adaptor::DamageObserver
/**
* @copydoc Dali::Internal::Adaptor::DamageObserver::OnDamaged()
*/
private: // From Dali::Internal::Adaptor::DamageObserver
/**
* @copydoc Dali::Internal::Adaptor::DamageObserver::OnDamaged()
*/
Dali::Integration::Core* mCore; ///< Dali Core
ThreadController* mThreadController; ///< Controls the threads
Dali::Integration::Core* mCore; ///< Dali Core
ThreadController* mThreadController; ///< Controls the threads
Dali::DisplayConnection* mDisplayConnection; ///< Display connection
WindowContainer mWindows; ///< A container of all the Windows that are currently created
Dali::DisplayConnection* mDisplayConnection; ///< Display connection
WindowContainer mWindows; ///< A container of all the Windows that are currently created
SystemTrace mSystemTracer; ///< System tracer
ObjectProfiler* mObjectProfiler; ///< Tracks object lifetime for profiling
SocketFactory mSocketFactory; ///< Socket factory
SystemTrace mSystemTracer; ///< System tracer
ObjectProfiler* mObjectProfiler; ///< Tracks object lifetime for profiling
SocketFactory mSocketFactory; ///< Socket factory
const bool mEnvironmentOptionsOwned:1; ///< Whether we own the EnvironmentOptions (and thus, need to delete it)
bool mUseRemoteSurface:1; ///< whether the remoteSurface is used or not
const bool mEnvironmentOptionsOwned:1; ///< Whether we own the EnvironmentOptions (and thus, need to delete it)
bool mUseRemoteSurface:1; ///< whether the remoteSurface is used or not