+ Dali::Integration::SceneHolder::WheelEventSignalType& WheelEventSignal() { return mScene.WheelEventSignal(); }
+
+public: // The following methods can be overridden if required
+
+ /**
+ * @brief Returns whether the Scene is visible or not.
+ * @return True if the Scene is visible, false otherwise.
+ */
+ virtual bool IsVisible() const;
+
+public: // The following methods must be overridden
+
+ /**
+ * @copydoc Dali::Integration::SceneHolder::GetNativeHandle
+ */
+ virtual Dali::Any GetNativeHandle() const = 0;