- sizeof( Internal::ImageFactoryCache::Request ) +
- sizeof( Integration::Bitmap ) +
- sizeof( Internal::BitmapMetadata ) +
- sizeof( Internal::BitmapTexture ) +
- sizeof( Internal::ImageTicket ) );
-const int MESH_MEMORY_SIZE(
- sizeof( Internal::Mesh ) +
- sizeof( Internal::MeshData ) +
- sizeof( Internal::SceneGraph::Mesh ) +
- sizeof( Internal::ResourceTicket ) );
-const int MATERIAL_MEMORY_SIZE(
- sizeof( Internal::Material ) +
- sizeof( Internal::SceneGraph::Material ) +
- sizeof( Internal::SceneGraph::RenderMaterial ) );
+ sizeof( Integration::Bitmap ) );
+const std::size_t RENDERER_MEMORY_SIZE(
+ sizeof( Internal::Renderer ) +
+ sizeof( Internal::SceneGraph::Renderer ) +
+ sizeof( Internal::Render::Renderer ) );
+const std::size_t GEOMETRY_MEMORY_SIZE(
+ sizeof( Internal::Geometry ) +
+ sizeof( Internal::Render::Geometry) );
+const std::size_t PROPERTY_BUFFER_MEMORY_SIZE(
+ sizeof( Internal::PropertyBuffer ) +
+ sizeof( Internal::Render::PropertyBuffer ) );
+const std::size_t TEXTURE_SET_MEMORY_SIZE(
+ sizeof( Internal::TextureSet ) +
+ sizeof( Internal::SceneGraph::TextureSet ) );
+const std::size_t SAMPLER_MEMORY_SIZE(
+ sizeof( Internal::Sampler ) +
+ sizeof( Internal::Render::Sampler ) );
+const std::size_t SHADER_MEMORY_SIZE(
+ sizeof( Internal::Shader ) +
+ sizeof( Internal::SceneGraph::Shader ) );