- void Render( RenderStatus& status, bool forceClear );
-
- // System-level overlay
-
- /**
- * Use the SystemOverlay to draw content for system-level indicators, dialogs etc.
- * @return The SystemOverlay.
- */
- SystemOverlay& GetSystemOverlay();
-
- /**
- * Set the stereoscopic 3D view mode
- * @param[in] viewMode The new view mode
- */
- void SetViewMode( ViewMode viewMode );
-
- /**
- * Get the current view mode
- * @return The current view mode
- * @see SetViewMode.
- */
- ViewMode GetViewMode() const;
-
- /**
- * Set the stereo base (eye seperation) for stereoscopic 3D
- * @param[in] stereoBase The stereo base (eye seperation) for stereoscopic 3D (mm)
- */
- void SetStereoBase( float stereoBase );
-
- /**
- * Get the stereo base (eye seperation) for stereoscopic 3D
- * @return The stereo base (eye seperation) for stereoscopic 3D (mm)
- */
- float GetStereoBase() const;