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Revert "[Tizen] Implement partial update"
[platform/core/uifw/dali-core.git]
/
dali
/
integration-api
/
core.h
diff --git
a/dali/integration-api/core.h
b/dali/integration-api/core.h
index
45d7582
..
e7644af
100644
(file)
--- a/
dali/integration-api/core.h
+++ b/
dali/integration-api/core.h
@@
-41,9
+41,9
@@
class Core;
namespace Integration
{
class Core;
namespace Integration
{
class Core;
-class GestureManager;
class GlAbstraction;
class GlSyncAbstraction;
class GlAbstraction;
class GlSyncAbstraction;
+class GlContextHelperAbstraction;
class PlatformAbstraction;
class Processor;
class RenderController;
class PlatformAbstraction;
class Processor;
class RenderController;
@@
-199,8
+199,6
@@
private:
*
* 6) Provide an implementation of the GlAbstraction interface, used to access OpenGL services.
*
*
* 6) Provide an implementation of the GlAbstraction interface, used to access OpenGL services.
*
- * 7) Provide an implementation of the GestureManager interface, used to register gestures provided by the platform.
- *
* Multi-threading notes:
*
* The Dali API methods are not reentrant. If you access the API from multiple threads simultaneously, then the results
* Multi-threading notes:
*
* The Dali API methods are not reentrant. If you access the API from multiple threads simultaneously, then the results
@@
-227,7
+225,7
@@
public:
* @param[in] platformAbstraction The interface providing platform specific services.
* @param[in] glAbstraction The interface providing OpenGL services.
* @param[in] glSyncAbstraction The interface providing OpenGL sync objects.
* @param[in] platformAbstraction The interface providing platform specific services.
* @param[in] glAbstraction The interface providing OpenGL services.
* @param[in] glSyncAbstraction The interface providing OpenGL sync objects.
- * @param[in] g
estureManager The interface providing gesture manager service
s.
+ * @param[in] g
lContextHelperAbstraction The interface providing OpenGL context helper object
s.
* @param[in] policy The data retention policy. This depends on application setting
* and platform support. Dali should honour this policy when deciding to discard
* intermediate resource data.
* @param[in] policy The data retention policy. This depends on application setting
* and platform support. Dali should honour this policy when deciding to discard
* intermediate resource data.
@@
-240,7
+238,7
@@
public:
PlatformAbstraction& platformAbstraction,
GlAbstraction& glAbstraction,
GlSyncAbstraction& glSyncAbstraction,
PlatformAbstraction& platformAbstraction,
GlAbstraction& glAbstraction,
GlSyncAbstraction& glSyncAbstraction,
- G
estureManager& gestureManager
,
+ G
lContextHelperAbstraction& glContextHelperAbstraction
,
ResourcePolicy::DataRetention policy,
RenderToFrameBuffer renderToFboEnabled,
DepthBufferAvailable depthBufferAvailable,
ResourcePolicy::DataRetention policy,
RenderToFrameBuffer renderToFboEnabled,
DepthBufferAvailable depthBufferAvailable,
@@
-291,13
+289,11
@@
public:
void RecoverFromContextLoss();
/**
void RecoverFromContextLoss();
/**
- * Notify the Core that the GL surface has been resized.
- * This should be done at least once i.e. after the first call to ContextCreated().
- * The Core will use the surface size for camera calculations, and to set the GL viewport.
+ * Notify the Core that the GL surface has been deleted.
* Multi-threading note: this method should be called from the main thread
* Multi-threading note: this method should be called from the main thread
- * @param[in] surface The
resiz
ed surface
+ * @param[in] surface The
delet
ed surface
*/
*/
- void Surface
Resiz
ed( Integration::RenderSurface* surface );
+ void Surface
Delet
ed( Integration::RenderSurface* surface );
// Core Lifecycle
// Core Lifecycle
@@
-359,8
+355,9
@@
public:
* @pre The GL context must have been created, and made current.
* @param[out] status showing whether update is required to run.
* @param[in] forceClear force the Clear on the framebuffer even if nothing is rendered.
* @pre The GL context must have been created, and made current.
* @param[out] status showing whether update is required to run.
* @param[in] forceClear force the Clear on the framebuffer even if nothing is rendered.
+ * @param[in] uploadOnly uploadOnly Upload the resource only without rendering.
*/
*/
- void Render( RenderStatus& status, bool forceClear );
+ void Render( RenderStatus& status, bool forceClear
, bool uploadOnly
);
/**
* @brief Register a processor
/**
* @brief Register a processor