- static Core* New( RenderController& renderController,
- PlatformAbstraction& platformAbstraction,
- GlAbstraction& glAbstraction,
- GlSyncAbstraction& glSyncAbstraction,
- GlContextHelperAbstraction& glContextHelperAbstraction,
- RenderToFrameBuffer renderToFboEnabled,
- DepthBufferAvailable depthBufferAvailable,
- StencilBufferAvailable stencilBufferAvailable,
- PartialUpdateAvailable partialUpdateAvailable);
+ static Core* New(RenderController& renderController,
+ PlatformAbstraction& platformAbstraction,
+ Graphics::Controller& graphicsController,
+ RenderToFrameBuffer renderToFboEnabled,
+ DepthBufferAvailable depthBufferAvailable,
+ StencilBufferAvailable stencilBufferAvailable,
+ PartialUpdateAvailable partialUpdateAvailable);