+ bool IsBeingDeleted() const
+ {
+ return mIsBeingDeleted;
+ }
+
+ /**
+ * @brief Informs the scene that the set surface has been rotated.
+ *
+ * @param[in] width The width of rotated surface
+ * @param[in] height The height of rotated surface
+ * @param[in] windowOrientation the current window orientation
+ * @param[in] screenOrientation the current screen orientation
+ */
+ void SurfaceRotated(float width, float height, int32_t windowOrientation, int32_t screenOrientation);
+
+ /**
+ * @brief Send message to acknowledge window rotation with current window orientation.
+ * It is to send message to render thread for completing window rotation by user.
+ */
+ void SetRotationCompletedAcknowledgement();