-Debug::Filter* gSceneHolderLogFilter = Debug::Filter::New( Debug::NoLogging, false, "LOG_SCENE_HOLDER" );
-#endif
-
-// Copied from x server
-static uint32_t GetCurrentMilliSeconds(void)
-{
- struct timeval tv;
-
- struct timespec tp;
- static clockid_t clockid;
-
- if (!clockid)
- {
-#ifdef CLOCK_MONOTONIC_COARSE
- if (clock_getres(CLOCK_MONOTONIC_COARSE, &tp) == 0 &&
- (tp.tv_nsec / 1000) <= 1000 && clock_gettime(CLOCK_MONOTONIC_COARSE, &tp) == 0)
- {
- clockid = CLOCK_MONOTONIC_COARSE;
- }
- else
+Debug::Filter* gSceneHolderLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_SCENE_HOLDER");