+ /**
+ * @brief Sets a Scene that is rendered on this surface.
+ * @param scene The Scene object
+ */
+ void SetScene(Dali::Integration::Scene& scene)
+ {
+ mScene = scene;
+ }
+
+ /**
+ * @brief Forces full surface swap next frame, resets current partial update state.
+ */
+ void SetFullSwapNextFrame()
+ {
+ mFullSwapNextFrame = true;
+ }