+/**
+ * @brief Gets the last key event the window gets.
+ *
+ * @param[in] window The window instance.
+ * @return The last key event the window gets.
+ */
+DALI_ADAPTOR_API const KeyEvent& GetLastKeyEvent(Window window);
+
+/**
+ * @brief Gets the last touch event the window gets.
+ *
+ * @param[in] window The window instance.
+ * @return The last touch event the window gets.
+ * @note It returns the raw event the window gets. There is no hit-actor and local position information.
+ */
+DALI_ADAPTOR_API const TouchEvent& GetLastTouchEvent(Window window);
+
+/**
+ * @brief Gets the last hover event the window gets.
+ *
+ * @param[in] window The window instance.
+ * @return The last hover event the window gets.
+ * @note It returns the raw event the window gets. There is no hit-actor and local position information.
+ */
+DALI_ADAPTOR_API const HoverEvent& GetLastHoverEvent(Window window);
+
+/**
+ * @brief Sets the pointer constraints lock.
+ *
+ * @param[in] window The window instance.
+ * @return Returns true if PointerConstraintsLock succeeds.
+ */
+DALI_ADAPTOR_API bool PointerConstraintsLock(Window window);
+
+/**
+ * @brief Sets the pointer constraints unlock.
+ *
+ * @param[in] window The window instance.
+ * @return Returns true if PointerConstraintsUnlock succeeds.
+ */
+DALI_ADAPTOR_API bool PointerConstraintsUnlock(Window window);
+
+/**
+ * @brief Sets the locked pointer region
+ *
+ * @param[in] window The window instance.
+ * @param[in] x The x position.
+ * @param[in] y The y position.
+ * @param[in] width The width.
+ * @param[in] height The height
+ */
+DALI_ADAPTOR_API void LockedPointerRegionSet(Window window, int32_t x, int32_t y, int32_t width, int32_t height);
+
+/**
+ * @brief Sets the locked pointer cursor position hintset
+ *
+ * @param[in] window The window instance.
+ * @param[in] x The x position.
+ * @param[in] y The y position.
+ */
+DALI_ADAPTOR_API void LockedPointerCursorPositionHintSet(Window window, int32_t x, int32_t y);
+
+/**
+ * @brief Sets the pointer warp. The pointer moves to the set coordinates.
+ *
+ * @param[in] window The window instance.
+ * @param[in] x The x position.
+ * @param[in] y The y position.
+ * @return Returns true if PointerWarp succeeds.
+ */
+DALI_ADAPTOR_API bool PointerWarp(Window window, int32_t x, int32_t y);
+
+/**
+ * @brief Sets visibility on/off of cursor
+ *
+ * @param[in] window The window instance.
+ * @param[in] visible The visibility of cursor
+ */
+DALI_ADAPTOR_API void CursorVisibleSet(Window window, bool visible);
+
+/**
+ * @brief Requests grab key events according to the requested device subtype
+ *
+ * @param[in] window The window instance.
+ * @param[in] deviceSubclass The deviceSubclass type.
+ * @return Returns true if KeyboardGrab succeeds.
+ */
+DALI_ADAPTOR_API bool KeyboardGrab(Window window, Device::Subclass::Type deviceSubclass);
+
+/**
+ * @brief Requests ungrab key events
+ *
+ * @param[in] window The window instance.
+ * @return Returns true if KeyboardUnGrab succeeds.
+ */
+DALI_ADAPTOR_API bool KeyboardUnGrab(Window window);
+
+/**
+ * @brief Sets full screen sized window.
+ * If full screen size is set for the window,
+ * window will be resized with full screen size.
+ * In addition, the full screen sized window's z-order is the highest.
+ *
+ * @param[in] window The window instance.
+ * @param[in] fullscreen true to set fullscreen, false to unset.
+ */
+DALI_ADAPTOR_API void SetFullScreen(Window window, bool fullscreen);
+
+/**
+ * @brief Gets whether the full screen sized window or not
+ *
+ * @param[in] window The window instance.
+ * @return Returns true if the full screen sized window is.
+ */
+DALI_ADAPTOR_API bool GetFullScreen(Window window);
+
+/**
+ * @brief Enables or disables front buffer rendering.
+ *
+ * @param[in] window The window instance.
+ * @param[in] enable true to enable front buffer rendering, false to disable.
+ */
+DALI_ADAPTOR_API void SetFrontBufferRendering(Window window, bool enable);
+
+/**
+ * @brief Gets whether front buffer rendering is enabled.
+ *
+ * @param[in] window The window instance.
+ * @return Whether front buffer rendering has been enabled or not.
+ */
+DALI_ADAPTOR_API bool GetFrontBufferRendering(Window window);
+
+/**
+ * @brief The user would connect to this signal to intercept a KeyEvent at window.
+ *
+ * Intercepts KeyEvents in the window before dispatching KeyEvents to the control.
+ * If a KeyEvent is consumed, no KeyEvent is delivered to the control.
+ *
+ * @param[in] window The window instance.
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API InterceptKeyEventSignalType& InterceptKeyEventSignal(Window window);
+
+/**
+ * @brief This signal is emitted when the window is moved.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( Window window, Dali::Window::WindowPosition position );
+ * @endcode
+ * The parameters are the moved x and y coordinates.
+ * and window means this signal was called from what window
+ *
+ * @param[in] window The window instance.
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API MovedSignalType& MovedSignal(Window window);
+
+/**
+ * @brief This signal is emitted when the window orientation is changed.
+ *
+ * To emit Window Orientation signal, AddAvailableOrientation() or SetPreferredOrientation() should be called before device is rotated.
+ * Most of cases, AddAvailableOrientation() or SetPreferredOrientation() is callled in onCreate().
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( Window window, Dali::WindowOrientation orientation );
+ * @endcode
+ * The parameter is the changed window orientation.
+ * and window means this signal was called from what window
+ *
+ * @param[in] window The window instance.
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API OrientationChangedSignalType& OrientationChangedSignal(Window window);
+
+/**
+ * @brief This signal is emitted when the mouse in or out event is received.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( Window window, Dali::MouseInOutEvent event );
+ * @endcode
+ *
+ * @param[in] window The window instance.
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API MouseInOutEventSignalType& MouseInOutEventSignal(Window window);
+
+/**
+ * @brief This signal is emitted when the mouse relative event is received.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( Window window, Dali::MouseRelativeEvent event );
+ * @endcode
+ *
+ * @param[in] window The window instance.
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API MouseRelativeEventSignalType& MouseRelativeEventSignal(Window window);
+
+/**
+ * @brief This signal is emitted when window has been moved by the display server.
+ * To make the window move by display server, RequestMoveToServer() should be called.
+ * After the moving job is completed, this function will be called.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( Window window, Dali::Window::WindowPosition position );
+ * @endcode
+ * The parameters are the moved x and y coordinates.
+ * and window means this signal was called from what window
+ *
+ * @param[in] window The window instance.
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API MoveCompletedSignalType& MoveCompletedSignal(Window window);
+
+/**
+ * @brief This signal is emitted when window has been resized by the display server.
+ * To make the window move by display server, RequestResizeToServer() should be called.
+ * After the resizing job is completed, this function will be called.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( Window window, Dali::Window::WindowPosition position );
+ * @endcode
+ * The parameters are the resized width and height coordinates.
+ * and window means this signal was called from what window
+ *
+ * @param[in] window The window instance.
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API ResizeCompletedSignalType& ResizeCompletedSignal(Window window);
+
+/**
+ * @brief This signal is emitted when window insets are changed by appearing or disappearing indicator, virtual keyboard, or clipboard.
+ *
+ * @param[in] window The window instance
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API InsetsChangedSignalType& InsetsChangedSignal(Window window);
+
+/**
+ * @brief This signal is emitted when pointer is locked/unlocked
+ *
+ * @param[in] window The window instance
+ * @return The signal to connect to
+ */
+DALI_ADAPTOR_API PointerConstraintsSignalType& PointerConstraintsSignal(Window window);
+