- unsigned char magicByte1; ///< The first byte in the file should be this
- unsigned char magicByte2; ///< The second byte in the file should be this
- LoadBitmapFunction loader; ///< The function which decodes the file
- LoadBitmapHeaderFunction header; ///< The function which decodes the header of the file
- Dali::Integration::Bitmap::Profile profile; ///< The kind of bitmap to be created
- /// (addressable packed pixels or an opaque compressed blob).
+ unsigned char magicByte1; ///< The first byte in the file should be this
+ unsigned char magicByte2; ///< The second byte in the file should be this
+ LoadBitmapFunction loader; ///< The function which decodes the file
+ LoadPlanesFunction planeLoader; ///< The function which decodes the file to each plane
+ LoadBitmapHeaderFunction header; ///< The function which decodes the header of the file
+ Dali::Integration::Bitmap::Profile profile; ///< The kind of bitmap to be created
+ /// (addressable packed pixels or an opaque compressed blob).