+/**
+ * SPIRect:
+ * @x: The position of the minimum x value of the rectangle (i.e. left hand corner)
+ * @y: The position of the minimum y value of the rectangle's bounds.
+ * @width: Width of the rectangle in pixels.
+ * @height: Height of the rectangle in pixels.
+ *
+ * A structure encapsulating a rectangle.
+ **/
+typedef struct {
+ long x;
+ long y;
+ long width;
+ long height;
+} SPIRect;