COMMAND ${SHADER_GENERATOR_BINARY} ${SHADER_SOURCE_DIR} ${SHADER_GENERATED_DIR})
SET( scene3d_src_files ${scene3d_src_files} ${BUILT_IN_SHADER_GEN_CPP} )
COMMAND ${SHADER_GENERATOR_BINARY} ${SHADER_SOURCE_DIR} ${SHADER_GENERATED_DIR})
SET( scene3d_src_files ${scene3d_src_files} ${BUILT_IN_SHADER_GEN_CPP} )