+FILE(GLOB LOCAL_SHADERS_LIST RELATIVE "${LOCAL_SHADERS_DIR}" "${LOCAL_SHADERS_DIR}/*")
+FOREACH(flag ${LOCAL_SHADERS_LIST})
+ INSTALL(FILES ${LOCAL_SHADERS_DIR}/${flag} DESTINATION ${SHADERS_DIR})
+ENDFOREACH(flag)
+
+FILE(GLOB LOCAL_GAME_LIST RELATIVE "${LOCAL_GAME_DIR}" "${LOCAL_GAME_DIR}/*.*")
+FOREACH(flag ${LOCAL_GAME_LIST})
+ INSTALL(FILES ${LOCAL_GAME_DIR}/${flag} DESTINATION ${GAME_DIR})
+ENDFOREACH(flag)
+
+#Create resources location file
+CONFIGURE_FILE( resources-location.in ${DEMO_SHARED}/resources-location.cpp )
+