* the next control in the stack. If none of the controls in the stack consume the key event then
* UnhandledKeyEventSignal() is emitted.
*/
* the next control in the stack. If none of the controls in the stack consume the key event then
* UnhandledKeyEventSignal() is emitted.
*/
static const char* const SIGNAL_KEY_INPUT_FOCUS_CHANGED;
static const char* const SIGNAL_UNHANDLED_KEY_EVENT;
// KeyInputFocusChanged
static const char* const SIGNAL_KEY_INPUT_FOCUS_CHANGED;
static const char* const SIGNAL_UNHANDLED_KEY_EVENT;
// KeyInputFocusChanged