+Vector2 ScrollView::GetMinimumDistanceForFlick() const
+{
+ return GetImpl(*this).GetMinimumDistanceForFlick();
+}
+
+void ScrollView::SetMinimumDistanceForFlick( const Vector2& distance )
+{
+ GetImpl(*this).SetMinimumDistanceForFlick(distance);
+}
+
+float ScrollView::GetMinimumSpeedForFlick() const
+{
+ return GetImpl(*this).GetMinimumSpeedForFlick();
+}
+
+void ScrollView::SetMinimumSpeedForFlick( float speed )
+{
+ GetImpl(*this).SetMinimumSpeedForFlick(speed);
+}
+