- for( CharacterLayoutInfoContainer::const_iterator characterIt = word.mCharactersLayoutInfo.begin(), endCharacterIt = word.mCharactersLayoutInfo.end();
- characterIt != endCharacterIt;
- ++characterIt )
- {
- const CharacterLayoutInfo& character( *characterIt );
-
- std::cout << "[" << character.mSize << std::endl;
- std::cout << " ascender " << character.mAscender << std::endl;
-
- TextActor textActor = TextActor::DownCast( character.mGlyphActor );
- if( textActor )
- {
- std::cout << "[" << textActor.GetText() << "]";
- }
- else
- {
- std::cout << "[ImageActor]" << std::endl;
- }
- std::cout << "{" << character.mStyledText.mText.GetText() << "}";
- }
- std::cout << " size " << word.mSize << std::endl;
- std::cout << " ascender " << word.mAscender << std::endl;
- std::cout << " num char " << word.mCharactersLayoutInfo.size() << std::endl;
- std::cout << " type ";
+ std::cout << " size " << word.mSize << std::endl;
+ std::cout << " ascender " << word.mAscender << std::endl;
+ std::cout << " type ";