- Length glyphsPerCharacter02[] = { 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u };
- Length glyphsPerCharacter03[] = { 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u };
- Length glyphsPerCharacter04[] = { 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 1u,
- 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u,
- 1u, 1u, 1u, 1u, 0u, 1u, 0u, 2u, 1u, 0u,
- 2u, 0u, 2u, 0u, 2u, 1u, 1u, 0u, 0u, 0u,
- 2u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 2u, 1u,
- 0u, 2u, 1u, 1u };
+ Length glyphsPerCharacter02[] = {1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u};
+ Length glyphsPerCharacter03[] = {1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u};
+ Length glyphsPerCharacter04[] = {1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 1u, 0u, 2u, 1u, 0u, 2u, 0u, 2u, 0u, 2u, 1u, 1u, 0u, 0u, 0u, 2u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 2u, 1u, 0u, 2u, 1u, 1u};