- // ApplyMask event come back, and do nothing.
- // CAPTION : HARD-CODING.
- {
- std::vector<Devel::PixelBuffer> pixelBuffers;
- textureManager.AsyncLoadComplete(textureId1, pixelBuffers);
- textureManager.Remove(maskInfo->mAlphaMaskId, nullptr);
- }
-
- application.SendNotification();
- application.Render();
-
- DALI_TEST_EQUALS(observer1.mLoaded, false, TEST_LOCATION);
- DALI_TEST_EQUALS(observer1.mObserverCalled, false, TEST_LOCATION);
- DALI_TEST_EQUALS(observer2.mLoaded, false, TEST_LOCATION);
- DALI_TEST_EQUALS(observer2.mObserverCalled, false, TEST_LOCATION);
-