+ // Make SHOWING parent invisible
+ parentButton.SetProperty(Actor::Property::VISIBLE, false);
+
+ application.SendNotification();
+ application.Render(16);
+
+ q = Dali::Accessibility::Accessible::Get(buttonA);
+ DALI_TEST_CHECK(q);
+ states = q->GetStates();
+ DALI_TEST_EQUALS((int) states[Dali::Accessibility::State::SHOWING], (int) false, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int utcDaliAccessibilityHidden(void)
+{
+ ToolkitTestApplication application;
+
+ auto parent = Toolkit::Control::New();
+ auto* parentAccessible = Accessibility::Accessible::Get(parent);
+ auto control = Toolkit::Control::New();
+ auto* controlAccessible = Accessibility::Accessible::Get(control);
+
+ parent.Add(control);
+
+ // Check not hidden
+ DALI_TEST_CHECK(parentAccessible && controlAccessible);
+ DALI_TEST_CHECK(!controlAccessible->IsHidden());
+ DALI_TEST_CHECK(!control.GetProperty<bool>(Toolkit::DevelControl::Property::ACCESSIBILITY_HIDDEN));
+ DALI_TEST_EQUALS(parentAccessible->GetChildCount(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(parentAccessible->GetChildAtIndex(0), controlAccessible, TEST_LOCATION);
+
+ control.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIDDEN, true);
+
+ // Check hidden
+ DALI_TEST_CHECK(controlAccessible->IsHidden());
+ DALI_TEST_CHECK(control.GetProperty<bool>(Toolkit::DevelControl::Property::ACCESSIBILITY_HIDDEN));
+ DALI_TEST_EQUALS(parentAccessible->GetChildCount(), 0u, TEST_LOCATION);
+