+
+ END_TEST;
+}
+
+int UtcDaliVisualGetTransform(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetTransform: ColorVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base colorVisual = factory.CreateVisual( propertyMap );
+
+ Dali::Property::Map visualMap;
+ colorVisual.CreatePropertyMap( visualMap );
+ Property::Value* value = visualMap.Find( Dali::Toolkit::Visual::Property::TRANSFORM );
+ Dali::Property::Map* map = value->GetMap();
+ DALI_TEST_CHECK( map );
+
+ //Test default values
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::OFFSET );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( typeValue->Get<Vector2>() == Vector2(0.0f,0.0f) );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::SIZE );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( typeValue->Get<Vector2>() == Vector2(1.0f,1.0f) );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::OFFSET_POLICY );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( typeValue->Get< Vector2 >() == Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::SIZE_POLICY );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( typeValue->Get< Vector2 >() == Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::ORIGIN );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( (Toolkit::Align::Type)typeValue->Get<int>() == Toolkit::Align::TOP_BEGIN );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::ANCHOR_POINT );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( (Toolkit::Align::Type)typeValue->Get<int>() == Toolkit::Align::TOP_BEGIN );
+ }
+
+ END_TEST;
+}
+
+static void TestTransform( ToolkitTestApplication& application, Visual::Base visual )
+{
+ Property::Map transform;
+ transform.Insert( Visual::Transform::Property::OFFSET, Vector2(10.0f, 10.0f) );
+ transform.Insert( Visual::Transform::Property::SIZE, Vector2(0.2f, 0.2f) );
+ transform.Insert( Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) );
+ transform.Insert( Visual::Transform::Property::ORIGIN, "CENTER" );
+ transform.Insert( Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::BOTTOM_END );
+
+ visual.SetTransformAndSize( transform, Vector2(100, 100) );
+
+ Dali::Property::Map visualMap;
+ visual.CreatePropertyMap( visualMap );
+ Property::Value* value = visualMap.Find( Dali::Toolkit::Visual::Property::TRANSFORM );
+ Dali::Property::Map* map = value->GetMap();
+ DALI_TEST_CHECK( map );
+
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::OFFSET );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get<Vector2>(),Vector2(10.0f,10.0f), TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::SIZE );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get<Vector2>(), Vector2(0.2f,0.2f), TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::OFFSET_POLICY );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get< Vector2 >(), Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ), TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::SIZE_POLICY );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get< Vector2 >(), Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ), TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::ORIGIN );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( (Toolkit::Align::Type)typeValue->Get<int>(), Toolkit::Align::CENTER, TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::ANCHOR_POINT );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( (Toolkit::Align::Type)typeValue->Get<int>(), Toolkit::Align::BOTTOM_END, TEST_LOCATION );
+ }
+
+ //Put the visual on the stage
+ DummyControl actor = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
+ actor.SetSize(2000, 2000);
+ actor.SetParentOrigin(ParentOrigin::CENTER);
+ Stage::GetCurrent().Add(actor);
+
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+ dummyImpl.SetLayout( DummyControl::Property::TEST_VISUAL, transform );
+
+ application.SendNotification();
+ application.Render(0);
+ Renderer renderer( actor.GetRendererAt(0) );
+
+ //Check that the properties have been registered on the Renderer
+ Property::Index index = renderer.GetPropertyIndex( "offset" );
+ DALI_TEST_CHECK( index != Property::INVALID_INDEX );
+ Vector2 offset = renderer.GetProperty<Vector2>( index );
+ DALI_TEST_EQUALS( offset, Vector2(10.0f,10.0f), TEST_LOCATION );
+
+ index = renderer.GetPropertyIndex( "size" );
+ DALI_TEST_CHECK( index != Property::INVALID_INDEX );
+ Vector2 size = renderer.GetProperty<Vector2>( index );
+ DALI_TEST_EQUALS( size, Vector2(0.2f,0.2f), TEST_LOCATION );
+
+ index = renderer.GetPropertyIndex( "offsetSizeMode" );
+ DALI_TEST_CHECK( index != Property::INVALID_INDEX );
+ Vector4 offsetSizeMode = renderer.GetProperty<Vector4>( index );
+ DALI_TEST_EQUALS( offsetSizeMode, Vector4(1.0f,1.0f,0.0f,0.0f), TEST_LOCATION );
+
+ index = renderer.GetPropertyIndex( "origin" );
+ DALI_TEST_CHECK( index != Property::INVALID_INDEX );
+ Vector2 parentOrigin = renderer.GetProperty<Vector2>( index );
+ DALI_TEST_EQUALS( parentOrigin, Vector2(0.0f,0.0f), TEST_LOCATION );
+
+ index = renderer.GetPropertyIndex( "anchorPoint" );
+ DALI_TEST_CHECK( index != Property::INVALID_INDEX );
+ Vector2 anchorPoint = renderer.GetProperty<Vector2>( index );
+ DALI_TEST_EQUALS( anchorPoint, Vector2(-0.5f,-0.5f), TEST_LOCATION );
+
+ //Set a new transform
+ transform.Clear();
+ transform = DefaultTransform();
+ transform.Insert( Visual::Transform::Property::OFFSET, Vector2(20.0f, 20.0f) );
+ transform.Insert( Visual::Transform::Property::SIZE, Vector2(100.0f, 100.0f) );
+ transform.Insert( Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) );
+ visual.SetTransformAndSize( transform, Vector2(100, 100) );
+ application.SendNotification();
+ application.Render(0);
+
+ //Check that the values have changed in the renderer
+ offset = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "offset" ) );
+ DALI_TEST_EQUALS( offset, Vector2(20.0f,20.0f), TEST_LOCATION );
+
+ size = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "size" ) );
+ DALI_TEST_EQUALS( size, Vector2(100.0f,100.0f), TEST_LOCATION );
+
+ offsetSizeMode = renderer.GetProperty<Vector4>( renderer.GetPropertyIndex( "offsetSizeMode" ) );
+ DALI_TEST_EQUALS( offsetSizeMode, Vector4(0.0f,0.0f,1.0f,1.0f), TEST_LOCATION );
+
+ //Parent origin and anchor point should have the default values
+ parentOrigin = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "origin" ) );
+ DALI_TEST_EQUALS( parentOrigin, Vector2(-0.5f,-0.5f), TEST_LOCATION );
+
+ anchorPoint = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "anchorPoint" ) );
+ DALI_TEST_EQUALS( anchorPoint, Vector2(0.5f,0.5f), TEST_LOCATION );
+}
+
+int UtcDaliVisualSetTransform0(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: ColorVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+ TestMixColor( visual, ColorVisual::Property::MIX_COLOR, Color::BLUE );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform1(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: PrimitiveVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap[ Toolkit::Visual::Property::TYPE ] = Visual::PRIMITIVE;
+ propertyMap[ PrimitiveVisual::Property::MIX_COLOR ] = Color::WHITE;
+ propertyMap[ PrimitiveVisual::Property::SHAPE ] = PrimitiveVisual::Shape::SPHERE;
+ propertyMap[ PrimitiveVisual::Property::SLICES ] = 10;
+ propertyMap[ PrimitiveVisual::Property::STACKS ] = 10;
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+ TestMixColor( visual, PrimitiveVisual::Property::MIX_COLOR, Color::WHITE );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform2(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: GradientVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::GRADIENT );
+ propertyMap.Insert( Visual::Property::MIX_COLOR, Color::GREEN );
+
+ Property::Array stopOffsets;
+ stopOffsets.PushBack( 0.0f );
+ stopOffsets.PushBack( 0.3f );
+ stopOffsets.PushBack( 0.6f );
+ stopOffsets.PushBack( 0.8f );
+ stopOffsets.PushBack( 1.0f );
+ propertyMap.Insert( GradientVisual::Property::STOP_OFFSET, stopOffsets );
+
+ Property::Array stopColors;
+ stopColors.PushBack( Vector4( 129.f, 198.f, 193.f, 255.f )/255.f );
+ stopColors.PushBack( Vector4( 196.f, 198.f, 71.f, 122.f )/255.f );
+ stopColors.PushBack( Vector4( 214.f, 37.f, 139.f, 191.f )/255.f );
+ stopColors.PushBack( Vector4( 129.f, 198.f, 193.f, 150.f )/255.f );
+ stopColors.PushBack( Color::YELLOW );
+ propertyMap.Insert( GradientVisual::Property::STOP_COLOR, stopColors );
+ propertyMap.Insert( GradientVisual::Property::CENTER, Vector2( 0.5f, 0.5f ) );
+ propertyMap.Insert( GradientVisual::Property::RADIUS, 1.414f );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+ TestMixColor( visual, Visual::Property::MIX_COLOR, Color::GREEN );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform3(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: BorderVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::BORDER );
+ propertyMap.Insert( Visual::Property::MIX_COLOR, Color::MAGENTA );
+ propertyMap.Insert( BorderVisual::Property::COLOR, Vector4(0.f, 1.f, 0.f, 0.6f) );
+ propertyMap.Insert( BorderVisual::Property::SIZE, 3.0f );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+ TestMixColor( visual, Visual::Property::MIX_COLOR, Color::MAGENTA );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform4(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: MeshVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
+ propertyMap.Insert( Visual::Property::MIX_COLOR, Color::CYAN );
+
+ propertyMap.Insert( "objectUrl", TEST_OBJ_FILE_NAME );
+ propertyMap.Insert( "materialUrl", TEST_MTL_FILE_NAME );
+ propertyMap.Insert( "texturesPath", TEST_RESOURCE_LOCATION );
+ propertyMap.Insert( "shadingMode", MeshVisual::ShadingMode::TEXTURELESS_WITH_DIFFUSE_LIGHTING );
+ propertyMap.Insert( "lightPosition", Vector3( 5.0f, 10.0f, 15.0f) );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+ TestMixColor( visual, Visual::Property::MIX_COLOR, Color::CYAN );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform5(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: ImageVisual from Image" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Image image = ResourceImage::New(TEST_IMAGE_FILE_NAME, ImageDimensions(100, 200));
+ Visual::Base visual = factory.CreateVisual(image);
+ TestTransform( application, visual );
+ TestMixColor( visual, Visual::Property::MIX_COLOR, Color::WHITE );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform6(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: ImageVisual for URL " );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap[Toolkit::Visual::Property::TYPE] = Toolkit::Visual::IMAGE;
+ propertyMap[Visual::Property::MIX_COLOR] = Color::YELLOW;
+ propertyMap[Toolkit::ImageVisual::Property::URL] = TEST_IMAGE_FILE_NAME;
+ propertyMap[Toolkit::ImageVisual::Property::DESIRED_WIDTH] = 100.0f;
+ propertyMap[Toolkit::ImageVisual::Property::DESIRED_HEIGHT] = 100.0f;
+ propertyMap[Toolkit::ImageVisual::Property::FITTING_MODE] = FittingMode::SCALE_TO_FILL;
+ propertyMap[Toolkit::ImageVisual::Property::SAMPLING_MODE] = SamplingMode::BOX_THEN_LINEAR;
+ propertyMap[Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING] = true;
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+ TestTransform( application, visual );
+ TestMixColor( visual, Visual::Property::MIX_COLOR, Color::YELLOW );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform7(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: NPatch visual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Image image = ResourceImage::New(TEST_NPATCH_FILE_NAME, ImageDimensions(100, 200));
+ Visual::Base visual = factory.CreateVisual(image);
+ TestTransform( application, visual );
+ TestMixColor( visual, Visual::Property::MIX_COLOR, Color::WHITE );
+
+ END_TEST;
+}
+
+int UtcDaliVisualTestTransformPoliciesAsStrings(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualTestTransformPoliciesAsStrings: Use a ColorVisual and test the offset and size policies as strings" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+
+ Property::Map transform;
+ transform[ "offsetPolicy" ] = Property::Array().Add( "ABSOLUTE" )
+ .Add( "RELATIVE" );
+ transform[ "sizePolicy" ] = Property::Array().Add( "RELATIVE" )
+ .Add( "ABSOLUTE" );
+ visual.SetTransformAndSize( transform, Vector2(100, 100) );
+
+ Dali::Property::Map visualMap;
+ visual.CreatePropertyMap( visualMap );
+ Property::Value* value = visualMap.Find( Dali::Toolkit::Visual::Property::TRANSFORM );
+ Dali::Property::Map* map = value->GetMap();
+ DALI_TEST_CHECK( map );
+
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::OFFSET_POLICY );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get< Vector2 >(), Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::RELATIVE ), TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::Visual::Transform::Property::SIZE_POLICY );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get< Vector2 >(), Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::ABSOLUTE ), TEST_LOCATION );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliNPatchVisualCustomShader(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "NPatchVisual with custom shader" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map properties;
+ Property::Map shader;
+ const std::string vertexShader = "Foobar";
+ const std::string fragmentShader = "Foobar";
+ shader[Dali::Toolkit::Visual::Shader::Property::FRAGMENT_SHADER] = fragmentShader;
+ shader[Dali::Toolkit::Visual::Shader::Property::VERTEX_SHADER] = vertexShader;
+
+ Property::Map transformMap;
+ transformMap["size"] = Vector2( 0.5f, 0.5f ) ;
+ transformMap["offset"] = Vector2( 20.0f, 0.0f ) ;
+ transformMap["offsetPolicy"] = Vector2( Visual::Transform::Policy::ABSOLUTE, Visual::Transform::Policy::ABSOLUTE );
+ transformMap["anchorPoint"] = Align::CENTER;
+ transformMap["origin"] = Align::CENTER;
+ properties[Visual::Property::TRANSFORM] = transformMap;
+
+ properties[Visual::Property::TYPE] = Visual::IMAGE;
+ properties[Visual::Property::MIX_COLOR] = Color::BLUE;
+ properties[Visual::Property::SHADER]=shader;
+ properties[ImageVisual::Property::URL] = TEST_NPATCH_FILE_NAME;
+
+ Visual::Base visual = factory.CreateVisual( properties );
+ TestMixColor( visual, Visual::Property::MIX_COLOR, Color::BLUE );
+
+ // trigger creation through setting on stage
+ DummyControl dummy = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+ dummyImpl.SetLayout( DummyControl::Property::TEST_VISUAL, transformMap );
+ dummy.SetSize(2000, 2000);
+ dummy.SetParentOrigin(ParentOrigin::CENTER);
+ Stage::GetCurrent().Add(dummy);
+ application.SendNotification();
+
+ Renderer renderer = dummy.GetRendererAt( 0 );
+ Shader shader2 = renderer.GetShader();
+ Property::Value value = shader2.GetProperty( Shader::Property::PROGRAM );
+ Property::Map* map = value.GetMap();
+ DALI_TEST_CHECK( map );
+
+ Property::Index index = renderer.GetPropertyIndex("size");
+ DALI_TEST_EQUALS( renderer.GetProperty( index ), Property::Value(Vector2(0.5, 0.5)), 0.001, TEST_LOCATION );
+
+ Property::Value* fragment = map->Find( "fragment" ); // fragment key name from shader-impl.cpp
+ DALI_TEST_EQUALS( fragmentShader, fragment->Get<std::string>(), TEST_LOCATION );
+
+ Property::Value* vertex = map->Find( "vertex" ); // vertex key name from shader-impl.cpp
+ DALI_TEST_EQUALS( vertexShader, vertex->Get<std::string>(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliGradientVisualBlendMode(void)
+{
+ ToolkitTestApplication application;
+ VisualFactory factory = VisualFactory::Get();
+
+ Visual::Base opaqueGradientVisual = factory.CreateVisual(
+ Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::GRADIENT )
+ .Add( GradientVisual::Property::START_POSITION, Vector2( -0.5f, -0.5f ) )
+ .Add( GradientVisual::Property::END_POSITION, Vector2( 0.5f, 0.5f ) )
+ .Add( GradientVisual::Property::STOP_COLOR, Property::Array().Add( Color::RED )
+ .Add( Color::GREEN ) ) );
+
+ Visual::Base alphaGradientVisual = factory.CreateVisual(
+ Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::GRADIENT )
+ .Add( GradientVisual::Property::START_POSITION, Vector2( -0.5f, -0.5f ) )
+ .Add( GradientVisual::Property::END_POSITION, Vector2( 0.5f, 0.5f ) )
+ .Add( GradientVisual::Property::STOP_COLOR, Property::Array().Add( Color::RED )
+ .Add( Vector4( 1.0f, 1.0f, 1.0f, 0.5f ) ) ) );
+
+ DummyControl control = DummyControl::New(true);
+ control.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ Stage::GetCurrent().Add( control );
+
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>( control.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, opaqueGradientVisual );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, alphaGradientVisual );
+
+ application.SendNotification();
+ application.Render();
+
+ // Control should have two renderers, the first one is opaque so our blending mode should be off, the second one has some alpha so should be set to automatic
+ DALI_TEST_EQUALS( 2u, control.GetRendererCount(), TEST_LOCATION );
+ DALI_TEST_EQUALS( control.GetRendererAt( 0 ).GetProperty( Renderer::Property::BLEND_MODE ).Get<int>(), (int)BlendMode::OFF, TEST_LOCATION );
+ DALI_TEST_EQUALS( control.GetRendererAt( 1 ).GetProperty( Renderer::Property::BLEND_MODE ).Get<int>(), (int)BlendMode::AUTO, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliVisualRendererRemovalAndReAddition(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualRendererRemoval" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+
+ visual.SetDepthIndex( 1 );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 0, TEST_LOCATION );
+
+ dummyControl.SetSize(200.f, 200.f);
+ tet_infoline( "Add control with visual to stage and check renderer count is 1" );
+
+ Stage::GetCurrent().Add( dummyControl );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 1, TEST_LOCATION );
+
+ tet_infoline( "Remove control with visual from stage and check renderer count is 0" );
+ Stage::GetCurrent().Remove( dummyControl );
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 0, TEST_LOCATION );
+
+ tet_infoline( "Re-add control with visual to stage and check renderer count is still 1" );
+
+ Stage::GetCurrent().Add( dummyControl );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 1, TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+
+int UtcDaliVisualTextVisualRender(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualTextVisualRender" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::TEXT );
+ propertyMap.Insert( "mixColor", Color::WHITE );
+ propertyMap.Insert( "renderingBackend", static_cast<int>( Toolkit::Text::DEFAULT_RENDERING_BACKEND ) );
+ propertyMap.Insert( "enableMarkup", false );
+ propertyMap.Insert( "text", "Hello world" );
+ propertyMap.Insert( "fontFamily", "TizenSans" );
+
+ Property::Map fontStyleMapSet;
+ fontStyleMapSet.Insert( "weight", "bold" );
+ propertyMap.Insert( "fontStyle", fontStyleMapSet );
+
+ propertyMap.Insert( "pointSize", 12.f );
+ propertyMap.Insert( "multiLine", true );
+ propertyMap.Insert( "horizontalAlignment", "CENTER" );
+ propertyMap.Insert( "verticalAlignment", "CENTER" );
+ propertyMap.Insert( "textColor", Color::RED );
+ Visual::Base textVisual = factory.CreateVisual( propertyMap );
+ textVisual.SetDepthIndex( 1 );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, textVisual );
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 0, TEST_LOCATION );
+
+ dummyControl.SetSize(200.f, 200.f);
+ dummyControl.SetParentOrigin( ParentOrigin::CENTER );
+
+ Stage::GetCurrent().Add( dummyControl );
+ application.SendNotification();
+ application.Render();
+
+
+ // Create a texture bigger than the maximum allowed by the image atlas. Used to increase coverage.
+ propertyMap.Clear();
+ propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::TEXT );
+ propertyMap.Insert( TextVisual::Property::ENABLE_MARKUP, true );
+ propertyMap.Insert( TextVisual::Property::TEXT, "<font family='TizenSans' size='12'>Hello world</font>" );
+ propertyMap.Insert( TextVisual::Property::MULTI_LINE, true );
+
+ Property::Map transformMap;
+ transformMap.Insert( "size", Vector2( 0.5f, 0.5f ) );
+ propertyMap.Insert( Visual::Property::TRANSFORM, transformMap );
+
+ textVisual = factory.CreateVisual( propertyMap );
+ textVisual.SetDepthIndex( 1 );
+
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, textVisual );
+ dummyControl.SetSize( 720.f, 640.f );
+
+ application.SendNotification(); // force process events to ensure text visual
+ // adds renderer to the dummy control in OnRelayout
+ application.Render();
+
+ Renderer renderer = dummyControl.GetRendererAt(0u);
+ Property::Index index = renderer.GetPropertyIndex("size");
+
+ tet_infoline( "Test that the TextVisual has NOT overridden what was set by developer" );
+ DALI_TEST_EQUALS( renderer.GetProperty<Vector2>(index), Vector2( 0.5f, 0.5f ), 0.001f, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliVisualTextVisualDisableEnable(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualTextVisualDisableEnable Ensure Text visible can be re-enabled" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::TEXT );
+ propertyMap.Insert( "mixColor", Color::WHITE );
+ propertyMap.Insert( "renderingBackend", static_cast<int>( Toolkit::Text::DEFAULT_RENDERING_BACKEND ) );
+ propertyMap.Insert( "enableMarkup", false );
+ propertyMap.Insert( "text", "Hello world" );
+ propertyMap.Insert( "fontFamily", "TizenSans" );
+
+ Property::Map fontStyleMapSet;
+ fontStyleMapSet.Insert( "weight", "bold" );
+ propertyMap.Insert( "fontStyle", fontStyleMapSet );
+
+ propertyMap.Insert( "pointSize", 12.f );
+ propertyMap.Insert( "multiLine", true );
+ propertyMap.Insert( "horizontalAlignment", "CENTER" );
+ propertyMap.Insert( "verticalAlignment", "CENTER" );
+ propertyMap.Insert( "textColor", Color::RED );
+ Visual::Base textVisual = factory.CreateVisual( propertyMap );
+ textVisual.SetDepthIndex( 1 );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, textVisual );
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 0, TEST_LOCATION );
+
+ dummyControl.SetSize(200.f, 200.f);
+ dummyControl.SetParentOrigin( ParentOrigin::CENTER );
+
+ Stage::GetCurrent().Add( dummyControl );
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 1, TEST_LOCATION );
+
+ dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, false );
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 0, TEST_LOCATION );
+
+ dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, true );
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 1, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliVisualPremultipliedAlpha(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualPremultipliedAlpha" );
+
+ VisualFactory factory = VisualFactory::Get();
+
+ // image visual, test default value ( true )
+ {
+ Visual::Base imageVisual = factory.CreateVisual(
+ Property::Map()
+ .Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
+ .Add( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME ) );
+
+ Dali::Property::Map visualMap;
+ imageVisual.CreatePropertyMap( visualMap );
+ Property::Value* value = visualMap.Find( Visual::Property::PREMULTIPLIED_ALPHA );
+
+ // test values
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<bool>(), true, TEST_LOCATION );
+ }
+
+ // image visual, override premultiplied
+ {
+ Visual::Base imageVisual = factory.CreateVisual(
+ Property::Map()
+ .Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
+ .Add( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME )
+ .Add( Visual::Property::PREMULTIPLIED_ALPHA, false ) );
+
+ Dali::Property::Map visualMap;
+ imageVisual.CreatePropertyMap( visualMap );
+ Property::Value* value = visualMap.Find( Visual::Property::PREMULTIPLIED_ALPHA );
+
+ // test values
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<bool>(), false, TEST_LOCATION);
+ }
+
+ // svg visual ( premultiplied alpha by default is true )
+ {
+ Visual::Base imageVisual = factory.CreateVisual(
+ Property::Map()
+ .Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
+ .Add( ImageVisual::Property::URL, TEST_SVG_FILE_NAME ) );
+
+ Dali::Property::Map visualMap;
+ imageVisual.CreatePropertyMap( visualMap );
+ Property::Value* value = visualMap.Find( Visual::Property::PREMULTIPLIED_ALPHA );
+
+ // test values
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<bool>(), true, TEST_LOCATION );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliRegisterVisualOrder(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "Register Visual Order" );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+
+ tet_infoline( "Register visual, should have depth index of 0.0f" );
+ Visual::Base testVisual = factory.CreateVisual( propertyMap );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, testVisual );
+ DALI_TEST_EQUALS( testVisual.GetDepthIndex(), 0, TEST_LOCATION );
+
+ tet_infoline( "Register more visuals, each added one should have a depth index greater than previous" );
+
+ Visual::Base testVisual2 = factory.CreateVisual( propertyMap );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, testVisual2 );
+ DALI_TEST_CHECK( testVisual2.GetDepthIndex() > testVisual.GetDepthIndex() );
+
+ Visual::Base foregroundVisual = factory.CreateVisual( propertyMap );
+ dummyImpl.RegisterVisual( DummyControl::Property::FOREGROUND_VISUAL, foregroundVisual );
+ DALI_TEST_CHECK( foregroundVisual.GetDepthIndex() > testVisual2.GetDepthIndex() );
+
+ Visual::Base focusVisual = factory.CreateVisual( propertyMap );
+ dummyImpl.RegisterVisual( DummyControl::Property::FOCUS_VISUAL, focusVisual );
+ DALI_TEST_CHECK( focusVisual.GetDepthIndex() > foregroundVisual.GetDepthIndex() );
+
+ tet_infoline( "Set depth index on a new visual before registering, the depth index should not have been changed" );
+ Visual::Base labelVisual = factory.CreateVisual( propertyMap );
+ labelVisual.SetDepthIndex( -2000 );
+ dummyImpl.RegisterVisual( DummyControl::Property::LABEL_VISUAL, labelVisual );
+ DALI_TEST_EQUALS( labelVisual.GetDepthIndex(), -2000, TEST_LOCATION );
+
+ tet_infoline( "Replace visual, the depth index should be the same as what was previously set" );
+ const int testVisual2DepthIndex = testVisual2.GetDepthIndex();
+ Visual::Base testVisual2Replacement = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( testVisual2Replacement.GetDepthIndex() != testVisual2DepthIndex );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, testVisual2Replacement );
+ DALI_TEST_EQUALS( testVisual2Replacement.GetDepthIndex(), testVisual2DepthIndex, TEST_LOCATION );
+
+ tet_infoline( "Replace visual and set a depth index on the replacement, the depth index of the replacement should be honoured" );
+ Visual::Base anotherTestVisual2Replacement = factory.CreateVisual( propertyMap );
+ anotherTestVisual2Replacement.SetDepthIndex( 2000 );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, anotherTestVisual2Replacement );
+ DALI_TEST_EQUALS( anotherTestVisual2Replacement.GetDepthIndex(), 2000, TEST_LOCATION );
+
+ dummyControl.SetSize(200.f, 200.f);
+ Stage::GetCurrent().Add( dummyControl );
+
+ END_TEST;
+}
+
+int UtcDaliRegisterVisualOrder02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "Register Visual Order with Background Set" );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+ const int backgroundDepthIndex = Toolkit::DepthIndex::BACKGROUND;
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+
+ tet_printf( "Register a control background visual, should have depth index of %d\n", backgroundDepthIndex );
+
+ dummyControl.SetProperty( Control::Property::BACKGROUND, propertyMap );
+
+ const int TEST_VISUAL_1_DEPTH_INDEX = 0;
+ tet_printf( "Register visual, should have depth index of %d\n", TEST_VISUAL_1_DEPTH_INDEX );
+ Visual::Base testVisual1 = factory.CreateVisual( propertyMap );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, testVisual1 );
+ DALI_TEST_EQUALS( testVisual1.GetDepthIndex(), TEST_VISUAL_1_DEPTH_INDEX , TEST_LOCATION );
+
+ tet_printf( "Register another visual, should have a depth index greater than previous(%d)\n", TEST_VISUAL_1_DEPTH_INDEX );
+ Visual::Base testVisual2 = factory.CreateVisual( propertyMap );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, testVisual2 );
+ DALI_TEST_CHECK( testVisual2.GetDepthIndex() > testVisual1.GetDepthIndex() );
+
+ dummyControl.SetSize(200.f, 200.f);
+ Stage::GetCurrent().Add( dummyControl );
+
+ END_TEST;
+}
+
+int UtcDaliRegisterVisualWithDepthIndex(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "Register a Visual With Depth Index" );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+
+ tet_infoline( "Register a visual with a depth index, it should be enabled by default too" );
+ Visual::Base testVisual = factory.CreateVisual( propertyMap );
+ DevelControl::RegisterVisual( dummyImpl, DummyControl::Property::TEST_VISUAL, testVisual, 203 );
+ DALI_TEST_EQUALS( testVisual.GetDepthIndex(), 203, TEST_LOCATION );
+ DALI_TEST_EQUALS( DevelControl::IsVisualEnabled( dummyImpl, DummyControl::Property::TEST_VISUAL ), true, TEST_LOCATION );
+
+ tet_infoline( "Register another visual with a depth index and it disabled" );
+ Visual::Base testVisual2 = factory.CreateVisual( propertyMap );
+ DevelControl::RegisterVisual( dummyImpl, DummyControl::Property::TEST_VISUAL2, testVisual2, false, 450 );
+ DALI_TEST_EQUALS( testVisual2.GetDepthIndex(), 450, TEST_LOCATION );
+ DALI_TEST_EQUALS( DevelControl::IsVisualEnabled( dummyImpl, DummyControl::Property::TEST_VISUAL2 ), false, TEST_LOCATION );
+
+ tet_infoline( "Register another visual with a depth index and it enabled using the enabled API" );
+ Visual::Base testVisual3 = factory.CreateVisual( propertyMap );
+ DevelControl::RegisterVisual( dummyImpl, DummyControl::Property::TEST_VISUAL2, testVisual3, true, 300 );
+ DALI_TEST_EQUALS( testVisual3.GetDepthIndex(), 300, TEST_LOCATION );
+ DALI_TEST_EQUALS( DevelControl::IsVisualEnabled( dummyImpl, DummyControl::Property::TEST_VISUAL2 ), true, TEST_LOCATION );
+
+ dummyControl.SetSize(200.f, 200.f);
+ Stage::GetCurrent().Add( dummyControl );
+
+ END_TEST;
+}
+
+int UtcDaliColorVisualRenderIfTransparentProperty(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "Test the renderIfTransparent property of ColorVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::COLOR );
+ propertyMap.Insert( ColorVisual::Property::MIX_COLOR, Color::BLUE );
+
+ tet_infoline( "Check default value" );
+ {
+ Visual::Base testVisual = factory.CreateVisual( propertyMap );
+ Property::Map returnedMap;
+ testVisual.CreatePropertyMap( returnedMap );
+
+ Property::Value* renderIfTransparentProperty = returnedMap.Find( DevelColorVisual::Property::RENDER_IF_TRANSPARENT );
+ DALI_TEST_CHECK( renderIfTransparentProperty );
+ DALI_TEST_EQUALS( renderIfTransparentProperty->Get< bool >(), false, TEST_LOCATION );
+ }
+
+ propertyMap.Insert( DevelColorVisual::Property::RENDER_IF_TRANSPARENT, true );
+
+ tet_infoline( "Ensure set to value required" );
+ {
+ Visual::Base testVisual = factory.CreateVisual( propertyMap );
+ Property::Map returnedMap;
+ testVisual.CreatePropertyMap( returnedMap );
+
+ Property::Value* renderIfTransparentProperty = returnedMap.Find( DevelColorVisual::Property::RENDER_IF_TRANSPARENT );
+ DALI_TEST_CHECK( renderIfTransparentProperty );
+ DALI_TEST_EQUALS( renderIfTransparentProperty->Get< bool >(), true, TEST_LOCATION );
+ }
+
+ propertyMap[ DevelColorVisual::Property::RENDER_IF_TRANSPARENT ] = Color::BLUE;
+
+ tet_infoline( "Ensure it returns default value if set to wrong type" );
+ {
+ Visual::Base testVisual = factory.CreateVisual( propertyMap );
+ Property::Map returnedMap;
+ testVisual.CreatePropertyMap( returnedMap );
+
+ Property::Value* renderIfTransparentProperty = returnedMap.Find( DevelColorVisual::Property::RENDER_IF_TRANSPARENT );
+ DALI_TEST_CHECK( renderIfTransparentProperty );
+ DALI_TEST_EQUALS( renderIfTransparentProperty->Get< bool >(), false, TEST_LOCATION );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliSvgVisualCustomShader(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "SvgVisual with custom shader" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map properties;
+ Property::Map shader;
+ const std::string vertexShader = "Foobar";
+ const std::string fragmentShader = "Foobar";
+ shader[Dali::Toolkit::Visual::Shader::Property::FRAGMENT_SHADER] = fragmentShader;
+ shader[Dali::Toolkit::Visual::Shader::Property::VERTEX_SHADER] = vertexShader;
+
+ properties[Visual::Property::TYPE] = Visual::IMAGE;
+ properties[Visual::Property::SHADER] = shader;
+ properties[ImageVisual::Property::URL] = TEST_SVG_FILE_NAME;
+
+ Visual::Base visual = factory.CreateVisual( properties );
+
+ // trigger creation through setting on stage
+ DummyControl dummy = DummyControl::New( true );
+ Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummy.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+
+ dummy.SetSize( 200.f, 200.f );
+ dummy.SetParentOrigin( ParentOrigin::CENTER );
+ Stage::GetCurrent().Add( dummy );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ Renderer renderer = dummy.GetRendererAt( 0 );
+ Shader shader2 = renderer.GetShader();
+ Property::Value value = shader2.GetProperty( Shader::Property::PROGRAM );
+ Property::Map* map = value.GetMap();
+ DALI_TEST_CHECK( map );
+
+ Property::Value* fragment = map->Find( "fragment" ); // fragment key name from shader-impl.cpp
+ DALI_TEST_EQUALS( fragmentShader, fragment->Get< std::string >(), TEST_LOCATION );
+
+ Property::Value* vertex = map->Find( "vertex" ); // vertex key name from shader-impl.cpp
+ DALI_TEST_EQUALS( vertexShader, vertex->Get< std::string >(), TEST_LOCATION );
+