+ TestMixColor( visual, DevelVisual::Property::MIX_COLOR, Color::WHITE );
+
+ END_TEST;
+}
+
+int UtcDaliVisualTestTransformPoliciesAsStrings(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualTestTransformPoliciesAsStrings: Use a ColorVisual and test the offset and size policies as strings" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+
+ Property::Map transform;
+ transform[ "offsetPolicy" ] = Property::Array().Add( "ABSOLUTE" )
+ .Add( "RELATIVE" );
+ transform[ "sizePolicy" ] = Property::Array().Add( "RELATIVE" )
+ .Add( "ABSOLUTE" );
+ visual.SetTransformAndSize( transform, Vector2(100, 100) );
+
+ Dali::Property::Map visualMap;
+ visual.CreatePropertyMap( visualMap );
+ Property::Value* value = visualMap.Find( Dali::Toolkit::DevelVisual::Property::TRANSFORM );
+ Dali::Property::Map* map = value->GetMap();
+ DALI_TEST_CHECK( map );
+
+ {
+ Property::Value* typeValue = map->Find( Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get< Vector2 >(), Vector2( Toolkit::DevelVisual::Transform::Policy::ABSOLUTE, Toolkit::DevelVisual::Transform::Policy::RELATIVE ), TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map->Find( Toolkit::DevelVisual::Transform::Property::SIZE_POLICY );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get< Vector2 >(), Vector2( Toolkit::DevelVisual::Transform::Policy::RELATIVE, Toolkit::DevelVisual::Transform::Policy::ABSOLUTE ), TEST_LOCATION );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliNPatchVisualCustomShader(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "NPatchVisual with custom shader" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map properties;
+ Property::Map shader;
+ const std::string fragmentShader = "Foobar";
+ shader[Dali::Toolkit::Visual::Shader::Property::FRAGMENT_SHADER] = fragmentShader;
+
+ Property::Map transformMap;
+ transformMap["size"] = Vector2( 0.5f, 0.5f ) ;
+ transformMap["offset"] = Vector2( 20.0f, 0.0f ) ;
+ transformMap["offsetPolicy"] = Vector2( DevelVisual::Transform::Policy::ABSOLUTE, DevelVisual::Transform::Policy::ABSOLUTE );
+ transformMap["anchorPoint"] = Align::CENTER;
+ transformMap["origin"] = Align::CENTER;
+ properties[DevelVisual::Property::TRANSFORM] = transformMap;
+
+ properties[Visual::Property::TYPE] = Visual::IMAGE;
+ properties[DevelVisual::Property::MIX_COLOR] = Color::BLUE;
+ properties[Visual::Property::SHADER]=shader;
+ properties[ImageVisual::Property::URL] = TEST_NPATCH_FILE_NAME;
+
+ Visual::Base visual = factory.CreateVisual( properties );
+ TestMixColor( visual, DevelVisual::Property::MIX_COLOR, Color::BLUE );
+
+ // trigger creation through setting on stage
+ DummyControl dummy = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+ dummyImpl.SetLayout( DummyControl::Property::TEST_VISUAL, transformMap );
+ dummy.SetSize(2000, 2000);
+ dummy.SetParentOrigin(ParentOrigin::CENTER);
+ Stage::GetCurrent().Add(dummy);
+ application.SendNotification();
+
+ Renderer renderer = dummy.GetRendererAt( 0 );
+ Shader shader2 = renderer.GetShader();
+ Property::Value value = shader2.GetProperty( Shader::Property::PROGRAM );
+ Property::Map* map = value.GetMap();
+ DALI_TEST_CHECK( map );
+
+ Property::Index index = renderer.GetPropertyIndex("size");
+ DALI_TEST_EQUALS( renderer.GetProperty( index ), Property::Value(Vector2(0.5, 0.5)), 0.001, TEST_LOCATION );
+
+ Property::Value* fragment = map->Find( "fragment" ); // fragment key name from shader-impl.cpp
+ // *map["vertex"]; is default here so not verifying it
+
+ DALI_TEST_EQUALS( fragmentShader, fragment->Get<std::string>(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliGradientVisualBlendMode(void)
+{
+ ToolkitTestApplication application;
+ VisualFactory factory = VisualFactory::Get();
+
+ Visual::Base opaqueGradientVisual = factory.CreateVisual(
+ Property::Map().Add( Visual::Property::TYPE, Visual::GRADIENT )
+ .Add( GradientVisual::Property::START_POSITION, Vector2( -0.5f, -0.5f ) )
+ .Add( GradientVisual::Property::END_POSITION, Vector2( 0.5f, 0.5f ) )
+ .Add( GradientVisual::Property::STOP_COLOR, Property::Array().Add( Color::RED )
+ .Add( Color::GREEN ) ) );
+
+ Visual::Base alphaGradientVisual = factory.CreateVisual(
+ Property::Map().Add( Visual::Property::TYPE, Visual::GRADIENT )
+ .Add( GradientVisual::Property::START_POSITION, Vector2( -0.5f, -0.5f ) )
+ .Add( GradientVisual::Property::END_POSITION, Vector2( 0.5f, 0.5f ) )
+ .Add( GradientVisual::Property::STOP_COLOR, Property::Array().Add( Color::RED )
+ .Add( Vector4( 1.0f, 1.0f, 1.0f, 0.5f ) ) ) );
+
+ DummyControl control = DummyControl::New(true);
+ control.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ Stage::GetCurrent().Add( control );
+
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>( control.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, opaqueGradientVisual );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, alphaGradientVisual );
+
+ application.SendNotification();
+ application.Render();
+
+ // Control should have two renderers, the first one is opaque so our blending mode should be off, the second one has some alpha so should be set to automatic
+ DALI_TEST_EQUALS( 2u, control.GetRendererCount(), TEST_LOCATION );
+ DALI_TEST_EQUALS( control.GetRendererAt( 0 ).GetProperty( Renderer::Property::BLEND_MODE ).Get<int>(), (int)BlendMode::OFF, TEST_LOCATION );
+ DALI_TEST_EQUALS( control.GetRendererAt( 1 ).GetProperty( Renderer::Property::BLEND_MODE ).Get<int>(), (int)BlendMode::AUTO, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliVisualRendererRemovalAndReAddition(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualRendererRemoval" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+
+ visual.SetDepthIndex( 1.f );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 0, TEST_LOCATION );
+
+ dummyControl.SetSize(200.f, 200.f);
+ tet_infoline( "Add control with visual to stage and check renderer count is 1" );
+
+ Stage::GetCurrent().Add( dummyControl );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 1, TEST_LOCATION );
+
+ tet_infoline( "Remove control with visual from stage and check renderer count is 0" );
+ Stage::GetCurrent().Remove( dummyControl );
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 0, TEST_LOCATION );
+
+ tet_infoline( "Re-add control with visual to stage and check renderer count is still 1" );
+
+ Stage::GetCurrent().Add( dummyControl );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( dummyControl.GetRendererCount(), 1, TEST_LOCATION );