+ Stage::GetCurrent().Add( label );
+
+ const std::string scripts( " привет мир, γειά σου Κόσμε, Hello world, مرحبا بالعالم, שלום עולם, "
+ "բարեւ աշխարհը, მსოფლიოში, 안녕하세요, 你好世界, ひらがな, カタカナ, "
+ "ওহে বিশ্ব, မင်္ဂလာပါကမ္ဘာလောက, हैलो वर्ल्ड, હેલો વર્લ્ડ, ਸਤਿ ਸ੍ਰੀ ਅਕਾਲ ਦੁਨਿਆ, ಹಲೋ ವರ್ಲ್ಡ್, "
+ "ഹലോ വേൾഡ്, ଓଡ଼ିଆ, හෙලෝ වර්ල්ඩ්, ஹலோ உலகம், హలో వరల్డ్, "
+ "ສະບາຍດີໂລກ, สวัสดีโลก, ជំរាបសួរពិភពលោក, "
+ "\xF0\x9F\x98\x81 \xF0\x9F\x98\x82 \xF0\x9F\x98\x83 \xF0\x9F\x98\x84." ); // these characters on the last line are emojis.
+
+ label.SetProperty( TextLabel::Property::TEXT, scripts );
+ DALI_TEST_EQUALS( label.GetProperty<std::string>( TextLabel::Property::TEXT ), scripts, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTextLabelVectorBasedP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextLabelVectorBasedP");
+
+ TestGlAbstraction& glAbstraction = application.GetGlAbstraction();
+ glAbstraction.EnableTextureCallTrace( true );
+
+ TextLabel label = TextLabel::New();
+ label.SetParentOrigin( ParentOrigin::CENTER );
+ label.SetSize( Stage::GetCurrent().GetSize() );
+ label.SetProperty( TextLabel::Property::TEXT, "Hello World" );
+ label.SetProperty( TextLabel::Property::POINT_SIZE, 10.0f );
+ label.SetProperty( TextLabel::Property::RENDERING_BACKEND, Toolkit::Text::RENDERING_VECTOR_BASED );
+ Stage::GetCurrent().Add( label );
+
+ application.SendNotification();
+ application.Render();
+
+ // Test that the vector data is uploaded to atlas
+ DALI_TEST_CHECK( glAbstraction.GetTextureTrace().FindMethod("TexSubImage2D") );
+ glAbstraction.GetTextureTrace().Reset();
+
+ // Add another label with the same text in a different point-size
+ TextLabel label2 = TextLabel::New();
+ label2.SetProperty( TextLabel::Property::TEXT, "Hello World" );
+ label2.SetProperty( TextLabel::Property::POINT_SIZE, 13.0f );
+ label2.SetProperty( TextLabel::Property::RENDERING_BACKEND, Toolkit::Text::RENDERING_VECTOR_BASED );
+ Stage::GetCurrent().Add( label2 );
+
+ application.SendNotification();
+ application.Render();
+
+ // Test that no additional vector data was uploaded to atlas
+ // i.e. the same vector data can be used to render any point-size
+ DALI_TEST_CHECK( ! glAbstraction.GetTextureTrace().FindMethod("TexSubImage2D") );
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTextlabelScrollingP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextLabelScrollingP");
+ TextLabel label = TextLabel::New("Some text to scroll");
+ DALI_TEST_CHECK( label );
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ Stage::GetCurrent().Add( label );