+
+int utcDaliTextEditorEvent04(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorEvent04");
+
+ // Checks if the highlight actor is created.
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK( editor );
+
+ Stage::GetCurrent().Add( editor );
+
+ editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" );
+ editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
+ editor.SetSize( 100.f, 50.f );
+ editor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ editor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap on the text editor
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Move at the end of the text.
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ for( unsigned int index = 0u; index < 10u; ++index )
+ {
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+ }
+
+ // Add a character
+ application.ProcessEvent( GenerateKey( "d", "d", 0, 0, 0, Integration::KeyEvent::Down ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( "Hello\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+
+ // Add some key events
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ for( unsigned int index = 0u; index < 10u; ++index )
+ {
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+ }
+
+ // Add a character
+ application.ProcessEvent( GenerateKey( " ", " ", 0, 0, 0, Integration::KeyEvent::Down ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( " Hello\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+
+ END_TEST;
+}