+}
+
+//Handle Emoji clustering for cursor handling
+int utcDaliTextEditorClusteredEmojiDeletionBackSpaceKey(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorClusteredEmojiDeletionBackSpaceKey ");
+ TextEditor textEditor = TextEditor::New();
+ DALI_TEST_CHECK(textEditor);
+
+ application.GetScene().Add(textEditor);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "ABC👨‍👩‍👧‍👦XY");
+ textEditor.SetProperty(Dali::Toolkit::TextEditor::Property::ENABLE_MARKUP, true);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Set currsor
+ textEditor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 10);
+ application.SendNotification();
+ application.Render();
+
+ // Set focus and remove Emoji
+ textEditor.SetKeyInputFocus();
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "ABCXY", TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 3, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorClusteredEmojiDeletionDeleteKey(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorClusteredEmojiDeletionDeleteKey ");
+ TextEditor textEditor = TextEditor::New();
+ DALI_TEST_CHECK(textEditor);
+
+ application.GetScene().Add(textEditor);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "ABC👨‍👩‍👧‍👦XY");
+ textEditor.SetProperty(Dali::Toolkit::TextEditor::Property::ENABLE_MARKUP, true);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Set currsor
+ textEditor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 3);
+ application.SendNotification();
+ application.Render();
+
+ // Set focus and remove Emoji
+ textEditor.SetKeyInputFocus();
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "ABCXY", TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 3, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorPanGesturePropagation(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorPanGesturePropagation");
+
+ Actor actor = Actor::New();
+ actor.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 100.0f));
+ actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(actor);
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ editor.SetProperty(TextEditor::Property::TEXT, "This is a long text for the size of the text-editor.");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+
+ editor.SetProperty(Actor::Property::SIZE, Vector2(30.f, 500.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ actor.Add(editor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ SignalData data;
+ GestureReceivedFunctor functor(data);
+
+ PanGestureDetector detector = PanGestureDetector::New();
+ detector.Attach(actor);
+ detector.DetectedSignal().Connect(&application, functor);
+
+ // Tap first to get the focus.
+ TestGenerateTap(application, 3.0f, 25.0f, 100);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Pan the text editor
+ uint32_t time = 100;
+ TestStartPan(application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time);
+ TestMovePan(application, Vector2(10.0f, 30.0f), time);
+ TestEndPan(application, Vector2(10.0f, 50.0f), time);
+ application.SendNotification();
+ application.Render();
+
+ // The text scrolls because there is text that is scrolling.
+ DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
+ data.Reset();
+
+ // Set the size large enough to prevent scrolling.
+ editor.SetProperty(Actor::Property::SIZE, Vector2(500.f, 500.f));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ time = 200;
+ TestStartPan(application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time);
+ TestMovePan(application, Vector2(10.0f, 30.0f), time);
+ TestEndPan(application, Vector2(10.0f, 50.0f), time);
+
+ // Because scrolling is not possible, the pan gesture is propagated.
+ DALI_TEST_EQUALS(true, data.functorCalled, TEST_LOCATION);
+ data.Reset();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGetTextBoundingRectangle(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorGeometryEllipsisMiddle");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello this is the Text Bounding Rectangle TC");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ unsigned int startIndex = 0;
+ unsigned int endIndex = 15;
+
+ Rect<> textBoundingRectangle = DevelTextEditor::GetTextBoundingRectangle(editor, startIndex, endIndex);
+ Rect<> expectedTextBoundingRectangle = {0, 0, 100, 50};
+
+ TestTextGeometryUtils::CheckRectGeometryResult(textBoundingRectangle, expectedTextBoundingRectangle);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorRemoveFrontInset(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorRemoveFrontInset");
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+ application.GetScene().Add(editor);
+ application.SendNotification();
+ application.Render();
+ DevelTextEditor::SetRemoveFrontInset(editor, false);
+ DALI_TEST_CHECK(!DevelTextEditor::IsRemoveFrontInset(editor));
+ END_TEST;
+}
+int utcDaliTextEditorRemoveBackInset(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorRemoveBackInset");
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+ application.GetScene().Add(editor);
+ application.SendNotification();
+ application.Render();
+ DevelTextEditor::SetRemoveBackInset(editor, false);
+ DALI_TEST_CHECK(!DevelTextEditor::IsRemoveBackInset(editor));
+ END_TEST;
+}