+
+int UtcDaliTextEditorEnableGrabHandleProperty(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTextEditorEnableGrabHandleProperty");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK( editor );
+ editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
+ editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ application.GetScene().Add( editor );
+
+ application.SendNotification();
+ application.Render();
+
+ // The default value of ENABLE_GRAB_HANDLE is 'true'.
+ DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), true, TEST_LOCATION );
+
+ // Check the enable grab handle property
+ editor.SetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE, false );
+ DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), false, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorMatchSystemLanguageDirectionProperty(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTextEditorMatchSystemLanguageDirectionProperty");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK( editor );
+ editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
+ editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ application.GetScene().Add( editor );
+
+ application.SendNotification();
+ application.Render();
+
+ // The default value of MATCH_SYSTEM_LANGUAGE_DIRECTION is 'false'.
+ DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), false, TEST_LOCATION );
+
+ // Check the enable match system language direction property
+ editor.SetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, true );
+ DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorGetInputMethodContext(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTextEditorGetInputMethodContext");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK( DevelTextEditor::GetInputMethodContext( editor ) );
+
+ END_TEST;
+}